- ActionReplay6.txt
2009-08-18
6036
- Instructions for the Action Replay Mk VI. Includes some undocumented
features.
- c64-kernal.txt
2009-08-18
6674
- C64 KERNAL jump table, composed by Frank Kontros (jeno@kontr.uzhgorod.ua).
Wide format (119 columns).
- keymatrix.txt
2009-08-18
997
- Commodore 64 keyboard matrix and how to read the keyboard. Uploaded by
Fungus/F4CG (fungus@eskimo.com).
- TurboAssembler.txt
2009-08-18
5239
- Turbo Assembler documentation.
- using-sprites.txt
2009-08-18
27764
- This text file tells you how to program the movable object blocks,
MOBs or sprites, in BASIC or in machine language.
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