Files under /pub/cbm/vic20
The HTML version is in /pub/cbm/vic20/ALLFILES.html
* Software for the Commodore VIC-20 computer
ALLFILES
- Index of all files under this area, text version.
ALLFILES.html
- Index of all files under this area, HTML version.
Cartlist-1.9m.txt
- List of (almost) all VIC-20 cartridges ever produced, version 1.9m (June 6,
- 1998). Composed by Ward F. Shrake and Paul A. Le Brasse.
Cartlist-2.10.txt
- List of (almost) all VIC-20 cartridges ever produced, version 2.10 (July 29,
- 2001). Composed by Ward F. Shrake and Paul A. Le Brasse.
Cartzilla.html
- Reviews of (almost) all VIC-20 game cartridges ever produced. Composed by
- Ward F. Shrake. HTML version by Marko Mäkelä.
Cartzilla.old.txt
- Reviews of (almost) all VIC-20 game cartridges ever produced. Composed by
- Ward F. Shrake. Initial release.
Cartzilla.txt
- Reviews of (almost) all VIC-20 game cartridges ever produced. Composed by
- Ward F. Shrake. Proofread by Marko Mäkelä.
FAQ.txt
- Frequently Asked Questions about the VIC-20 Classic Game & Home Computing
- System, Release 2b (Ver 1.3) July 1997. © 1997 Ward Shrake
- .
Tapelist.txt
- A list of VIC-20 tape games. Composed by Ward F. Shrake.
VIC-Tech.zip
- Information how to archive VIC-20 game cartridges. Written by Ward F. Shrake.
memorytest.zip
- A simple memory tester written by Timo Raita. Documentation, source code and
- binary included.
archivers/
* Here you will find archivers and dearchivers for the VIC. Most programs
* here require an 8-kilobyte memory expansion.
puzip113.v20.prg
- ZIP Compressor for the VIC-20 (16K expansion required)
assembler/
* Here you will find some tools that might be helpful when coding machine
* language on the Vic. But you'd be much better off using some sort of a
* cross-development system. Most programs here require an 8-kilobyte memory
* expansion.
6502 Assembler.prg
- A simple 6502 assembler written in BASIC.
Assam 20.prg
- An assembler written in machine language.
Basmon.prg
- A simple hex-dec conversion tool with some features.
Dis Assembler.prg
- A 6502 disassembler written in BASIC.
MLX 2.02.prg
- A utility for entering machine language programs (enter bytes in decimal
- notation, with checksums over 6 byte groups).
MLtracer.prg
- A 6502 simulator (single-stepper) written in BASIC.
Mach.taal Les 1.prg
Mach.taal Les 2.prg
Mach.taal Les 3.prg
Mach.taal Les 4.prg
Mach.taal Les 5.prg
Mach.taal Les 6.prg
Mach.taal Les 7.prg
Mach.taal Les 8.prg
Mach.taal Les 9.prg
Mach.taal Les 10.prg
Mach.taal Les 11.prg
Mach.taal Les 12.prg
- A machine language course in Dutch.
Sammon ($2000).prg
- A machine language monitor of some sort.
Source (40t).prg
- A disassembler that writes the output into a disk file.
vicdebug98-sys40960.prg
vicdebug98.txt
- A machine language monitor with some advanced features, such as a symbol
- table for VIC-20 KERNAL jump table entries. Uploaded by the author,
- kevinsayler@hotmail.com or ksayler1@dtgnet.com.
audio/
* Audio software for the Commodore VIC-20
fisichella.lnx
- Fisichella v1.2, a music editor by Aleksi Eeben (aleksi@cncd.fi),
- .
loop arranger.lnx
- Loop Arranger, a music pattern editor by Aleksi Eeben (aleksi@cncd.fi),
- . Requires 3k or 8k expansion.
micro_vicious_2.0_d64.zip
- Music synth program for unexpanded vic with docs
victracker-1.0.tar.gz
- VIC-TRACKER is a full-featured tracker-style music editor. A song
- compressor/compiler is included which runs on any Unix system and produces
- Vic-20 assembly source files. This file contains the source code, released
- under the BSD license.
victracker-2.0-vic20.zip
- VIC-20 binaries and several demo songs of VIC-TRACKER 2.0. Also the source
- code package for Unix is included.
victracker-2.0.d64.gz
- VIC-20 binaries and several demo songs of VIC-TRACKER 2.0 as a 1541 disk
- image. Also the source code package for Unix is included.
victracker-2.0.tar.gz
- VIC-TRACKER is a full-featured tracker-style music editor for the Commodore
- VIC-20. A song compressor/compiler is included which runs on any Unix
- system and produces Vic-20 assembly source files. This file contains the
- source code, released under the BSD license. See also Daniel Kahlin's VIC-
- TRACKER page at .
victracker-20041023_d64.zip
- VIC-Tracker beta version with tape support. The archive includes: 1541
- disk image, .tap-tape image, source code and vic-20 binaries in a zip
- archive.
victracker-vic20.zip
- VIC-20 binaries and a demo song of VIC-TRACKER 1.0. Also the source code
- package for Unix is included. See also Daniel Kahlin's VIC-TRACKER page at
- .
carts/
* This directory contains freely distributable game cartridges for the
* Commodore VIC-20, mostly published between 1981 and 1985.
* The cartridges are sorted by ROM size, usually 4, 8 or 16 kilobytes.
FE3-Cart_Collection.zip
- SDCard image for VIC Final Expansion 3 cartridge. Includes numerous roms.
carts/4k/
quikman-rom.a0
- Pac-Man clone by Robert Hurst
carts/8k/
IFR (Flight Simulator).prg
- An instrumental flight simulator by Ron Wanttaja
- , published by Academy Software.
IFR-copying.txt
- Ron Wanttaja's declaration that his IFR game can be copied for personal
- or non-profit use.
IFR.txt
- Ron Wanttaja's writing 'DEVELOPMENT OF "IFR FLIGHT SIMULATOR"'
quikman-8k.a0
- Pac-Man clone by Robert Hurst
collections/
* Collections of VIC-20 software, usually sold by Commodore in Tape form, and
* usually in boxed collections.
3501_quizmaster_data_quiz_2.tap
3501_quizmaster_data_quiz_2_bad.tap
3501_quizmaster_program_s1.t64
3501_quizmaster_program_s2.t64
- VIC-3501 QuizMaster
3504_know_your_own_personality_s1.t64
3504_know_your_own_personality_s2.T64
3504_personality_data_s1.tap
3504_personality_data_s2.tap
- VIC-3504 Know your own Personality
3505_demonstration_data_s1.tap
3505_demonstration_data_s2.tap
3505_robert_carriers_menu_planner_t1s1.t64
3505_robert_carriers_menu_planner_t1s2.t64
- VIC-3505 Robert Carrier's Menu Planner
CES 118 Geography Book I.zip
- CES 118 Geography Book I
CES 121 F Francais_Livre_II.zip
CES-109 Math_Book_II.zip
- CES 109 Math Book II
CES-110 Math_Book_III.zip
- CES-110 Math Book III
CES-111 English Book I.zip
- CES 111 English Book I
Cymbal_Games20.zip
- Cymbal Software Games 20 Collection
Gamebase20_v03.zip
- Large game collection for VIC-20, includes VICE 2.4
VT-108 Math_Book_I.zip
- VT 108 Math Book I
basic1a.t64
basic1b.t64
- Non-English "Introduction to BASIC". More info needed.
demo_tape.t64
- Unknown 'demo' utility software. More info needed.
vl101_an_introduction_to_basic_part_1_s1.t64
vl101_an_introduction_to_basic_part_1_s2.t64
- VL101 Introduction to BASIC Part 1
vl102_an_introduction_to_basic_part_2_s1.t64
vl102_an_introduction_to_basic_part_2_s2.t64
- VL102 Introduction to BASIC Part 2
vm116_mastering_your_vic20_s1.t64
vm116_mastering_your_vic20_s2.t64
- VM116 Mastering Your VIC-20 through 8 BASIC Projects
vp088_super_screen.t64
- VP 088 Super Screen
vt1001_car_chase.t64
vt1002_vic_21_casino_style_blackjack.t64
vt1003_vic_biorhythms.t64
vt1004_space_math.t64
vt1005_blue_meanies_from_outer_space.t64
vt1006_slither.t64
vt1006_super_slither.t64
- VT 106 Recreation Six Pack
vt1007_personal_finance1_s1.T64
vt1007_personal_finance1_s2.T64
vt1008_personal_finance2_s1.T64
vt1008_personal_finance2_s2.T64
vt1009_vic_typewriter_s1.T64
vt1009_vic_typewriter_s2.T64
vt1010_expense_calendar_s1.T64
vt1010_expense_calendar_s2.T64
vt1011_loan_calc_s1.T64
vt1011_loan_calc_s2.T64
vt1011_loan_mortgage.t64
vt1012_home_inventory_s1.T64
vt1012_home_inventory_s2.T64
- VT107 Personal Finance 6 Pack
vt108a_ scare_city_motel.t64
vt108a_ sector_five.t64
vt108a_.t64
vt108a_backfire.t64
vt108a_lcm_machine.t64
vt108a_numbowl .t64
vt108a_ruler_dueler.t64
- VT 108 Math Improvement Six Pack
vt109a_vic_synthesizer.t64
vt109b_treasures_of_the_bat_cave.T64
vt109c_super_seeker.t64
vt109d_alpha_draw.t64
vt109e_big_bad_wolf.t64
vt109f_crawler.t64
- VT 109 Six Pack Sampler
vt232_vicmodem_s1.t64
vt232_vicmodem_s2.t64
- VICMODEM and 64 TERM shipped with VICMODEM 1600
vtxxx_automodem_s1.t64
vtxxx_automodem_s2.t64
- Victerm and 64 TERM shipped with AUTOMODEM 1650
vtxxxx_pharoahs_tomb.tap
- Pharoah's Tomb 16k VIC-20 game
demos.basic/
* Here you will find demos and other programs that require little
* interaction. All of these programs have been written in BASIC.
demos.basic/3k/
Bach Menuett 1.prg
- Plays Bach's Menuett Nr. 1. Requires at least 3k of expanded memory.
Birdface.superexpander.prg
- Draws a bird face. Requires at least a 3k memory expansion and the Super
- Expander ROM.
demos.basic/8k/
Andromeda.prg
- An animation about an alien coming to a town.
demos.basic/printer/
* These programs print pictures on a 80-column printer.
Dame 1.prg
- Prints a picture of a woman, left half. Requires a 16k expansion.
Dame 2.prg
- Prints a picture of a woman, right half.
Dragon 1.prg
- Prints a dragon, left half. Requires an 8k expansion.
Dragon 2.prg
- Prints a dragon, right half.
Enterprise1.prg
- Prints the U.S.S. Enterprise, left half. Requires a 24k expansion.
Enterprise2.prg
- Prints the U.S.S. Enterprise, right half.
Guust.prg
- Prints a ghost. Requires an 8k expansion.
Leeuw.prg
- Prints a tiger. Requires an 8k expansion.
Liefde Is.prg
- Prints a picture on two pages, 40 columns each.
Monalisa 1.prg
- Prints the Mona Lisa, left half. Requires an 8k expansion.
Monalisa 2.prg
- Prints the Mona Lisa, right half.
Pin-up.prg
- Prints a pin-up girl.
Spock.prg
- Prints a 40-column picture of Mr. Spock.
demos.basic/superexpander/
* These programs require the Super Expander cartridge.
garfield se.prg
resolution se.prg
demos.basic/unexpanded/
Allegro.prg
- Plays Johann Sebastian Bach's Allegro.
Big 2.prg
- Writes some text on a 25x30 screen. PAL (6561) only.
Big Chars.prg
- Defines 8x16 characters and 8x8 characters simultaneously and
- demonstrates their use.
Big One (s).prg
- A "commercial" for Big 2.
Birds Demo.prg
- Demonstrates user-defined characters and sound effects.
Boogie1.prg
- Plays a terrible melody and shows a clumsy animation.
Bounce.prg
- Bounces the text window around the screen.
Bumblebee.prg
- Plays the Bumble Bee music piece.
Cirkel.prg
- Draws a circle on the screen.
Crazybeat.prg
- Plays a nice music piece.
Dobbelsteen.prg
- Throws dice.
Dragon Demo.prg
- Draws a dragon and plays very annoying sounds.
E.T. Demo.prg
- This extremely slow program draws a picture of the E.T.
Frere Jacques.prg
- Plays the kanon song "Meister Jakob", or "Frere Jacques".
House.prg
- A picture of a house, by Craig Bruce
Kaleidoscope.prg
- Draws a changing colourful graphics.
Keyboard Demo.prg
- Draws a picture of the VIC-20 keyboard.
Liner.prg
- Draws lines on the screen.
Lintjes.prg
- Draws random horizontal lines on the screen.
Lotus.prg
- Draws a picture of a Lotus Esprit.
Merry Vic-mas.prg
- Draws a christmas tree and plays a christmas song.
Mork & Mindy.prg
- Plays a song.
Multicolour Magic.prg
- Teaches and demonstrates the use of multicolour graphics.
Penny Lane.prg
- Plays the Penny Lane song by the Beatles.
Pno2.prg
- Creates various sound effects when you press the keys.
Raket.prg
- Animation of a rocket that is taking off.
Robots.prg
- Draws robots on the screen.
Screen Demo.prg
- Features some sort of morphing in BASIC.
Silent Night.prg
- Plays the Christmas song "silent night".
Smallfont.prg
- Defines a small (4x6) font.
Snoopy Hires.prg
- A picture of the Snoopy comic character.
Solitair.prg
- Plays the game of Solitaire. The texts are in Dutch.
Sound Library.prg
- 20 different sound effects written in BASIC.
Sound Shaper.prg
- A sound effect program.
Star Wars IRQ.prg
- Installs an interrupt routine that plays the Star Wars theme.
Stillenacht.prg
- Plays the famous Christmas song with three voices. The initializations
- take quite long.
Vic Cirkeldemo.prg
- Draws two circles on the screen.
Vic Demo 1.prg
Vic Demo 2.prg
Vic Demo 3.prg
- Very poor demos of the VIC-20. Some of them are by Commodore.
Vic Hires Plot.prg
- Plots points on the screen.
Vic Miauw.prg
- Draws a cat.
Vic Mosaic.prg
- No, this is not a web browser for your VIC. It draws some sort of mosaic
- on the screen.
World Map.prg
- Draws a small world map in high resolution graphics.
demos/
Bouncing Ball II.d64.gz
- Bouncing Ball II (for unexpanded Vic-20). The winner of the Alternative
- Party '98 demo competition.
Bouncing Ball II.zip
- This packet contains source code, binaries in separate files and some
- information. Uploaded by Viznut/Ocsa (vheikkil@hytti.uku.fi),
- .
Cuckoo-clock-source.zip
- Source code of the cuckoo clock program in DASM format
Cuckoo-clock.prg
- A cuckoo clock for the VIC-20 written by Timo Raita . This
- interrupt-driven program reads the system time (TI$) and plays cuckoo
- samples at half and full hours. Requires at least an 8k expansion.
Fine scroll.prg
- A scroller demo. The scroll is not too fine on PAL-B systems. SYS8192 to
- start. Requires an 8k expansion.
VIC20-AR89-1.prg
VIC20-AR89-1.readme
- A simple demo for the unexpanded PAL Vic-20, featuring a horizontal one-
- line text scroll and some music. Written in June 1994.
VVV-NTSC.sfx
- Veni vidi Vic!, 6560 (NTSC-M) version. Some parts of this demo are
- available separately, so that they can be loaded on an unexpanded VIC-20.
- The demo itself requires an 8k memory expansion and a 1540/1541/1570/1571
- disk drive. This self-extracting archive can be loaded and started on a
- Commodore 64 or 128.
VVV-NTSC.zip
- Veni vidi Vic!, 6560 (NTSC-M) version, with added support for the Commodore
- 1581 disk drive (in addition to the originally supported 1540, 1541, 1570
- and 1571). Full source code is in VVV-src-GPL.tar.gz.
VVV-PAL.sfx
- Veni vidi Vic!, 6561 (PAL-B) version. Some parts of this demo are
- available separately, so that they can be loaded on an unexpanded VIC-20.
- The demo itself requires an 8k memory expansion and a 1540/1541/1570/1571
- disk drive. This self-extracting archive can be loaded and started on a
- Commodore 64 or 128.
VVV-PAL.zip
- Veni vidi Vic!, 6561 (PAL-B) version, with added support for the Commodore
- 1581 disk drive (in addition to the originally supported 1540, 1541, 1570
- and 1571). Full source code is in VVV-src-GPL.tar.gz.
VVV-src-GPL.tar.gz
- Full source code of Veni vidi Vic!, including the originally closed-source
- music written by Jonas Hultén, and including 1581 patches by Albert/Pu-239
- a.k.a. Pasi Ojala.
VVV-src.tar.gz
- Source code of Veni vidi Vic!, World's first known trackmo (multipart demo
- that loads from disk while running) for the VIC-20, developed in 1996 and
- published on The Party '96 in Denmark. For more information, see
- .
demodisk1.d64.gz
- Collected demos for the unexpanded VIC-20, composed by Aleksi Eeben
demodisk1.txt
- Directory listing of demodisk1.d64, composed by Marko Mäkelä
demodisk2.d64.gz
- Collected demos for the unexpanded VIC-20, composed by Aleksi Eeben
demodisk3_d64.zip
- Collected demos for the unexpanded VIC-20, composed by Aleksi Eeben
demos/AD/
* These demos require at least an 8-kilobyte expansion and were produced by
* Andreas Dietmair (Andi.Diaet@t-online.de). Note that the phone number
* listed in the demos is no longer valid.
Animierte Grafiken.lnx.gz
- Animated vector graphics 1 to 3. Requires 24k RAM expansion at BLK1-BLK3
- and 4k at the top half of BLK5 ($bf00-$bfff).
Fantasmagoria.prg
- Released in September 1991. Requires a 16-kilobyte expansion. Push the
- fire button to start. Bitmapped animated graphics.
Hiresstars 40960.prg
- Released in 1989. Requires RAM at least at BLK1, BLK2 and BLK5. SYS40960
- to start. No music, and a non-smooth one-line scroll.
Intro 2.prg
- 1991: an intro. Displays colourful graphics and a bitmapped scroll. The
- background melody appears to be from the TV series 'Dallas'. Requires an
- 8-kilobyte memory expansion.
Intro.prg
- 1990: A non-graphics intro for with no sound. Requires an 8-kilobyte
- memory expansion. Compressed with PuCrunch to eliminate the need for
- typing a SYS call.
Number One.prg
- Released in June 1990. Features a soft bitmap scroll and a simple
- melody. Compressed with PuCrunch to eliminate a loader part.
Samples.lnx.gz
- Digitized audio samples from May 1990; speech and music. Requires RAM at
- BLK1-BLK3 and BLK5.
Scroll-Animation.lnx.gz
- 1989: 8×8 character scroll and animated characters. No sound. Requires
- expansion memory at BLK1 and BLK5.
Scrutinized.prg
- October 27, 1991: vertical scroll and zooming horizontal scroll. No
- sound. Requires an 8-kilobyte expansion. Compressed with PuCrunch to
- eliminate a loader part.
Sleepless Nights.prg
- 1990: A four-picture animation. Requires 16 kilobytes of expansion
- memory.
Upscroll.lnx.gz
- December 1989: Vertical high-resolution scroller; no sound. The actual
- demo requires RAM at BLK5, and it starts with SYS40960.
Vic-Art sys40960.prg
- Released in 1989. Requires RAM at least at BLK1 and BLK5. SYS40960 to
- start. Plotted graphics.
demos/Bonzai/
* These files were uploaded by Walt/Bonzai (Anders Fogh).
Demopart.prg
- A smooth scroll and a tech-tech effect. Runs on an unexpanded PAL VIC-
- 20.
Demopart.txt
- Release notes for Bonzai's first demopart for the unexpanded VIC-20.
demos/Pu-239/
* Pu-239 is a Finnish Commodore demo group, see
*
Birthday.prg
Birthday_n.prg
- A vic-20 demo released 11.8.1990 by Secundus of Pu-239. 16k extra memory
- required. Load and run. Separate PAL and NTSC versions. Re-sourced, NTSC-
- fixed, compressed and uploaded by Albert of Pu-239 (albert@cs.tut.fi)
PU-239 in Lahti.prg
PU-239 in Lahti_n.prg
- A vic-20 demo from 1989 by Secundus of Pu-239. 8k extra memory required.
- No sound included. Load and run. Separate PAL and NTSC versions. Re-
- sourced, NTSC-fixed, compressed and uploaded by Albert of Pu-239
- (albert@cs.tut.fi)
PU-239-demo.prg
PU-239-demo_n.prg
- The very first vic-20 demo by Secundus of Pu-239 (15.2.1989). 3k memory
- expansion required. Load and run. Separate PAL and NTSC versions. Re-
- sourced, NTSC-fixed, compressed and uploaded by Albert of Pu-239
- (albert@cs.tut.fi)
Pacman.prg
Pacman_n.prg
- A vic-20 demo from 1989 by Secundus of Pu-239. 8k extra memory required.
- Load and run. Separate PAL and NTSC versions. Re-sourced, NTSC-fixed,
- compressed and uploaded by Albert of Pu-239 (albert@cs.tut.fi)
Pu239-1990-src.lha
- "Re-sourced" source codes for Pu-239 VIC20 demos from 1989 and 1990. (Pu-
- 239 in Lahti, Pu-239-demo, Pacman, and Birthday) The sources are
- compilable with at least DASM 2.12.
vimm-src.lha
- The source code for VIMM. For more information, see
-
vimm.d64.gz
vimm.zip
- VICI Iterum MM - 29.12.2000, Autodetecting PAL/NTSC multi-part demo for
- 16k mem expansion by Pasi Ojala and Anders Carlsson - Supports
- 1540/41,1570/71,1581. Some of the parts can be loaded & run in a machine
- with 8k expansion. For more information, see
-
vimmii-2002-src.lha
- The source code for VIMMII. For more information, see
-
vimmii.d64.gz
vimmii.zip
- VICI Iterum MMII - 9.6.2002, PAL multi-part demo for unexpaded vic20 by
- Pasi Ojala and Anders Carlsson - Supports 1540/41,1570/71,1581. For more
- information, see
demos/aeeben/
* These programs are © Aleksi Eeben (aleksi@cncd.fi),
* .
big time [cncd].prg
- CNCD's entry at Assembly 2001. A huge scroller and a number of smaller
- scrollers.
dragonwing.prg
- A fast-scrolling game. Collect fuel cells (marked with 'F') and avoid
- colliding with the walls.
frozen.prg
- Frozen time, a full-screen sinus effect plus one-line smooth scroller.
happyhour.prg
- Eight vertical raster splits plus one-line smooth scroller. Improved from
- rasterbar.prg.
plotter.prg
- Shaded double sine dots/blocks plus one-line coarse scroller.
rasterbar.prg
- Five vertical raster splits. plus one-line smooth scroller. See
- happyhour.prg.
firmware@ -> ../firmware/computers/vic20
games.basic/
* Welcome to the VIC-20 game collection! The games are sorted by the memory
* expansions that they require.
games.basic/16k/
* The games in this directory require at least 16 kilobytes of extra
* memory. They are written in BASIC and require no joystick, unless
* otherwise specified.
Apshai-1.csm.gz
Apshai-2.csm.gz
- Original tape images of Temple of Apshai (© 1983 Epyx / Automated
- Simulations), two cassette sides. The game is controlled with keyboard.
Apshai-doc.zip
- The manual of Temple of Apshai, copied from
- .
Apshai.d64.gz
- Temple of Apshai, modified from the original tape version, to use the
- disk drive. No bugs have been corrected. For instance, entering a level
- greater than 4 will trigger an error. The file "level1" includes all
- data from "bothteens4" and "set1", and also the other level files contain
- common data.
Atlantis (40t).prg
- Find the Atlantis in this text adventure.
Baldor's Castle.sys20182.prg
- A quite unplayable graphical adventure.
Castle Dark.prg
- A semi-graphical text adventure.
Castlemaze.prg
- A text adventure.
Colonel's House-doc.prg
- Instructions for the Colonel's House.
Colonel's House.csm.gz
- Original tape data for the Colonel's House.
Colonel's House.prg
- The Colonel's House - a text adventure - "the first of the seven knives
- of eternity" by Robert Davis.
Crush Crumble and Chomp.csm.gz
- Original tape data for Crush Crumble and Chomp.
Crush Crumble and Chomp.prg
- Crush, Crumble & Chomp - the movie monster game by Epyx 1982. See also
- .
Dark-dungeons.prg
- A role-playing adventure by Anirog.
Encounter-2.prg
- A version of Encounter by Pixel productions that is not LIST protected.
Encounter.prg
- This Pixel game has a very long initial demo. The 'b' key has some
- control over the game.
Flightpath-737.prg
- A flight simulator by Anirog. Controls: f1, f3, f5, f7: speed; a, z, f,
- v, r, e: other things; and the joystick. To take off, center the plane
- with the runway (HDG = RH), accelerate to ASI = 200, drop the flaps (v)
- and pull the nose up.
Football Manager.prg
- In this game you manage a football team. Produced by Addictive Games.
Lost Dutchman's Gold.prg
- A very big text adventure. The game state can be saved.
Miser House.prg
- A text adventure.
Monopoly.prg
- A german Monopoly game with one computer player and up to 7 human
- players. No graphics.
Morloc House.prg
- A text adventure.
Myst. Island.prg
Mystery Island.prg
- A joystick-controlled adventure. Not very playable.
Odyssee 2000.prg
- A German multi-player space game.
Orb.prg
- A Dutch text adventure by Impact.
Rescue at Rigel.csm.gz
- Original tape image of Rescue at Rigel.
Rescue at Rigel.prg
- Rescue at Rigel © 1982 Automated Simulations; © 1980 according to the
- printed documentation. Movement commands: 1 to 9: move forward 1 to 9
- feet; shift+1 to shift+9: dodge and move forward 1 to 9 feet; r=turn
- right, l=turn left, v=turn around. Combat commands: B=fire blaster;
- F=fire powergun; P=set powergun level (1 to 9); S=force shield on/off;
- A=amble system on/off; M=melee (hand-to-hand combat). Special commands:
- H=heal wounds; T=activate transporter beam; D=determine current depth;
- C=count the number of captives released; ?=negotiate with alien creature.
Star Quest.prg
- Some sort of a space game.
Star Trek.prg
- Become Captain Kirk of USS Enterprise.
Star Trek.printer.prg
- A Star Trek game with printer output.
Starship-escape.prg
- In this game by Sumlock Micros you will have to escape from a star ship,
- which consists of several rooms.
Stoneville Manor.prg
- A text adventure.
Submarine.prg
- A submarine game by Himer Datenservice.
Subspace Striker.prg
- A keyboard-controlled shoot-em-up.
Sword of Fargoal-2.prg
- A slightly different version of Sword of Fargoal.
Sword of Fargoal.csm.gz
- Tape image of Sword of Fargoal.
Sword of Fargoal.prg
- Epyx presents: The Sword of Fargoal by Jeff McCord © 1983. A Nethack-
- like adventure game. This version has been converted from the tape
- image.
The Lair.prg
- A graphical dungeon adventure with save-game option.
The Valley.prg
- A role playing game.
Thriller.prg
- A 2D maze game by Bernd Wiebelt. The instructions are in German.
Tomb of Drewan-2.prg
- A slightly different version of Tomb of Drewan, with a "loading picture".
Tomb of Drewan.prg
- A graphical adventure written in BASIC. Programmed by Trevor Pitts.
Toptrainer.prg
- A football manager game with German texts.
Trivia Hangman-doc.prg
- Instructions for Trivia Hangman.
Trivia Hangman-game.prg
- The familiar "Hangman" game with a twist - you have to answer trivia
- questions as well as guess letters of the word. If your man gets hanged,
- it's pretty gruesome. Young children may require therapy.
Zor.prg
- ZOR - der Schlacht der Roboter (partially German texts). Fight against
- an enemy robot - ZOR. Programmed by Pixel Productions.
games.basic/32k/
O. Dorf.prg
Oldorf.prg
- This role playing game "Oldorfs Castle" requires the Vic Super Expander
- at BLK5 and 24 kilobytes of RAM expansion at BLK1, BLK2 and BLK3. The
- third part of the game appears to be missing.
games.basic/3k/
* The games in this directory are written in BASIC and require a 3-kilobyte
* memory expansion, like the Superexpander. Some of them work also with a
* bigger expansion.
3D Doolhof.prg
- A 3D maze game in Dutch.
3D Tic Tac Toe.prg
- A 3-dimensional tic-tac-toe game against the computer. The texts are in
- German. Works also with 8k or more.
3D Tic-Tac-Toe.prg
- A two-player tic-tac-toe with a 3x3x3 matrix. Requires at least 3
- kilobytes of expansion memory.
Alien Plague.csm.gz
- Tape image of Alien Plague. Works in both 3k and 8k computers.
Alien Plague.prg
- Alien Plague resembles Space Invaders. This version is linked for a 3-
- kilobyte memory expansion.
Auto-Simulator-1.prg
- First part of the actual game. This part initializes the graphics and
- loads the second part.
Auto-Simulator-2.prg
- Second part of the actual game.
Auto-Simulator.csm.gz
- Tape image of Auto-Simulator, also called Fahr-Simulator.
Auto-Simulator.prg
- © 1982 Commodore Electronics Ltd., A.A. Scherff und H.G. Nowacki, Essen,
- April 1982. This part shows the instructions and loads the game from the
- tape. The game works also with an 8k expansion.
Avaruuspeli.prg
- A space game in Finnish. Controls: W, P, S, D, C, R.
Biorhythmus.cas.gz
- Tape image of Biorhythmus.
Biorhythmus.prg
- This German program displays your biorhythmus curves. The date of birth
- and the date of the curves must be in the same century.
Bomber.prg
- Bomb two targets from a fast flying plane. This game is very fast for
- being written in BASIC. Works also with 8k or more.
Catacombs.prg
- A Pac-Man clone.
Caves of Ice.prg
- A three-dimensional maze game in a 5x5x5 room maze. Requires at least 3
- kilobytes of expansion memory.
Cremlin.prg
- Eliminate all enemy objects on the screen in 100 seconds. The
- instructions and other texts are in Dutch. Works also with 8k or more.
Domino.prg
- The game of domino. The texts are in Dutch, but the game is quite simple
- anyway. Works also with 8k or more.
Droids.prg
- Some sort of a game for 1-4 players. Works also with 8k or more.
Duikboten.prg
- Sink the enemy submarines or boats. No graphics; you have to imagine the
- 8x8 matrix yourself. All texts are in Dutch. Works also with 8k or
- more.
Flightsimulator.prg
- A very primitive and irrealistic simulation of a landing plane. The
- instructions are in German. Works also with 8k or more.
Frog.prg
- In this game, you are a frog and must catch bugs for your living. Very
- fast for a BASIC game. Works also with 8k or more.
Geluiden.prg
- Sound effects. The menu is in Dutch.
Gobang.cas.gz
- Tape image of Gobang.
Gobang.prg
- Gobang, © 1982 Commodore Electronics Ltd. Gomoku against the computer.
- Use the function keys to move the cursor and RETURN to place your move.
- The objective is to place five pieces in a row vertically, horizontally
- or diagonally. Works also with 8k or more.
Hebbes.prg
- A dice game for 4 players. The texts are in Dutch.
Insluit Spel.prg
- Capture the VIC by building a wall around it. The instructions are in
- Dutch. Works also with 8k or more.
Kanonen-loader.prg
- Needed for loading Kanonen on a computer that has at least an 8k
- expansion.
Kanonen.csm.gz
- Tape image of Kanonen.
Kanonen.prg
- Kanonen, © 1982 Commodore Electronics Ltd. Artillery duel in German. In
- the game, each player has to specify two numeric quantities in each
- round, separated by a comma.
Lighthouse.csm.gz
- Tape image of Lighthouse. The loader and the actual game are EOR
- protected.
Lighthouse.prg
- This game tests addition and subtraction skills.
Mastermind.prg
- The classic memorizing game. There is a very long delay loop in the
- beginning. The texts are in Dutch.
Owerri.cas.gz
- Tape image of Owerri.
Owerri.prg
- Owerri, © 1982 Commodore Electronics Ltd. In this German game, you have
- to move pieces around. One player can be steered by the computer.
Quatrainment.prg
- Some sort of a logical game. Works also with 8k or more.
Rail.prg
- A rail road game that only works with an 3kB expansion.
Road Rally.csm.gz
- Tape image of Road Rally.
Road Rally.prg
- "A game for one against the clock." Avoid hitting the walls. Programmed
- by Commodore Germany in 1982.
Safe.prg
- Open a money safe (Dutch). Works also with 8k or more.
Slang.prg
Slang2.prg
- Control a snake and eat numbers. Controls: T U Y H.
Space Division.prg
- This UMI game teaches you division. You will have to answer 20 problems
- before the space shuttle can take off.
Therapy.prg
- Dr. Rom, a therapist program. Requires at least 3kB of extra memory.
Wakken&Ijsbeeren.prg
- Some sort of a dice game. You must know some Dutch to play this one.
- Works also with 8k or more.
Yahtzee.prg
- The game of Yahtzee for 1 or 2 players, in Dutch. Works also with 8k or
- more.
Zeeslag 2 Vic's.prg
- Ditto, but you can also place your own ships. Works also with 8k or
- more.
Zeeslag.prg
- Sink the enemy float. The texts are in Dutch. Works also with 8k or
- more.
games.basic/8k/
* Unless otherwise stated, all games in this directory require at least 8
* kilobytes of expansion memory and are written in BASIC.
3D Labyrinth.prg
- A threedimensional labyrinth game by Jeff Minter / Llamasoft
- . Might contain some machine-language
- routines, but the game is very slow anyway.
4 op een rij.prg
- Four in the row, or Vier gewinnt, or Vier op een rij. A variant of tic-
- tac-toe with gravity. The texts are in Dutch.
Adventure.prg
- A maze game that is controlled by joystick. Boosted by a small machine-
- language subroutine.
Alien Demon-pic.prg
- The loading picture of Alien Demon.
Alien Demon.csm.gz
- Tape image of Alien Demon.
Alien Demon.prg
- "In space no one can hear you cry for help!" Published by K-tel
- International [UK] Ltd. The game uses two machine language subroutines.
Alien Plague.csm.gz
- Tape image of Alien Plague. Works in both 3k and 8k computers.
Alien Plague.prg
- Alien Plague resembles Space Invaders. This version is linked for at
- least 8 kilobytes of expansion memory.
Balloon Blitz.b.prg
Balloon Blitz.f.prg
- An air balloon game. Destroy enemy tanks in your sector with a hot air
- balloon.
Cabby.b.prg
Cabby.f.prg
- Some sort of maze game.
Car Crash.prg
- A simple Pac-Man like game. Controls: (.) and (,). Includes a LIST
- protection; otherwise fully BASIC.
Cavern Runner 1.prg
Cavern Runner 2.prg
- A vertically scrolling slalom game. Supports keyboard and joystick. The
- texts are in Dutch.
Caves of Silver.prg
- A text adventure.
Chess 1.0-b.prg
Chess 1.0-f.prg
- A chess game.
China Clan-2.prg
- A different version of China Clan.
China Clan.csm.gz
- Tape image of China Clan.
China Clan.prg
- The instructions for this board game are in German: "CHINA-CLAN können
- Sie gegen einen Partner sowie auch gegen den Computer spielen. Es wird
- abwechselnd gewürfelt und gezogen (bei einer 6 zweimal). Trifft der
- Chinese auf ein Hindernis" zieht er die restlichen Felder zurück. ZIEL
- DES SPIELES: Sie neutralisieren den Gegner indem Sie seine Figuren
- einkreisen. Wer drei Chinesen unschädlich gemacht hat, siegt."
- Programmed by Frank Bentler, Köln, © 1982 Commodore Electronics Ltd.
Citadel.prg
- An adventure with a text interface.
Crazy Eights.prg
- A card game. Contains some bugs. Use the cursor up and down keys to
- select the card to play and press RETURN. It won't let you play a card
- you just drew. It does incorporate the 2's and Jacks rules. It doesn't
- ask you what suit you want for a crazy eight.
Crazy Kong.b.prg
Crazy Kong.f.prg
- A Crazy Kong clone by Udo Gertz. Not very playable.
Crazy Kong1.prg
Crazy Kong2.prg
- A Donkey Kong clone. Requires joystick.
Death Serpent.prg
- The Serpent of Death. Help King Tut-Ankh-Amon to jump from a pyramid to
- another.
Death Ship.prg
- A text adventure.
Earthquake.cas.gz
- Tape image of Earthquake.
Earthquake.prg
- A text adventure by Aardvark. Rescue people after an earthquake has
- occurred.
Ench Journey.prg
- A graphical adventure game.
Escape from Mount Drash.d64.gz
- Ultima: Escape from Mount Drash, whose loader was converted from tape to
- disk in 2002. This is not the original file, but it is more original
- than the single-file version below.
Escape from Mount Drash.prg
- Ultima: Escape from Mount Drash by Keith Zabalaoui. Copyright 1983
- Sierra On-Line, Inc. Ultima (tm) Lord British. The game uses some
- machine language subroutines.
Fantasia Land.prg
- A text adventure.
Football Manager.cas.gz
- Tape image of Football Manager.
Football Manager.prg
- Manage a British football team by buying, selling and choosing players.
- There are 32 teams and 4 leagues.
Frank.prg
- Rescue all parachute jumpers into your boat. Controls: L and ;. The
- texts are in German.
Galaxy.1.prg
- A space game of some sort. The texts are in Dutch. Controls in
- the actual game: space, period (.) and comma (,).
Gator Beach.prg
- Eliminate crocodiles (green and red things) by putting sticks in their
- mouths. This game is boosted by several machine language routines.
- Requires joystick.
Golf.prg
- A Dutch golf training game.
Hangman.prg
- Hangman game featuring some machine language subroutines.
K&K.prg
- A two-player strategic game. The texts are in Dutch.
Ladders1.prg
Ladders2.prg
- A Fast Eddie clone. Uses a machine language subroutine. First load and
- run the first part, then the second part.
Laivanupotus.prg
- The boat-sinking game in Finnish.
Laser Barrage.prg
- The object of this game is to defend 10 fuel pods from 16 robots.
Marple Manor.prg
- A text adventure game.
Maze.prg
- A 3-dimensional maze game. Choose your heading with N, S, E or W and use
- the space bar to go forward.
Night Forest.prg
- A sort of maze game without graphics.
Olympiad.prg
- I couldn't figure out what this game is about.
Oper. Ganymed.prg
- Rescue the people of the planet Ganymed. The instructions are in German.
- This is yet another vertically scrolling slalom game.
Pests.prg
- Some sort of an item collecting game.
Pyramid.prg
- A text adventure.
Quest.prg
- An adventure in Dutch.
Rat Man.csm.gz
- Original tape image of Rat Man. Use a hammer to squash rats. Joystick
- or keyboard control. Copyright © 1982 Jeff Minter / Llamasoft
- . The game is mostly BASIC (relocated
- to $2401), with some machine language subroutines.
Rat Man.jpg
- Image of the tape inlay of Rat Man.
Rat Man.prg
- Single-file version of Rat Man.
Rox III.prg
- An asteroid game by Jeff Minter / Llamasoft
- . This game is pure BASIC, with the
- BASIC text relocated to $2401.
Samsara.prg
- A logical game against the computer. The instructions are in Dutch.
Simpelpac.prg
- A kind of a Pac-Man clone. The instructions are in Dutch. The game asks
- you to define the keys.
Skymath.prg
- Addition and subtraction training.
Space Math.prg
- This program teaches you mathematics and wrong spelling of English words.
Star Trek.prg
- A Star Trek simulation game. The texts are in Dutch.
Super Frog.prg
- A very poor Frogger clone with German texts.
Tankslag.prg
- Shoot stars on the screen with your tank. Requires joystick.
Tik Tak Tor.prg
- The classic 3x3 tic tac toe game in Dutch. For 1 or 2 players.
Treasure Hunt.prg
- A 2D item collecting game.
Twonkie.prg
- A monster killing game. Uses a text interface.
Ultimate Tank.prg
- A tank duel. Includes some machine-language subroutines. Requires
- joystick.
Wallet Walker.cas.gz
- Tape image of Wallet Walker.
Wallet Walker.prg
- © 1982 Commodore Electronics Ltd. In this joystick-controlled game, the
- objective is to fetch the green wallet from the right side of the screen,
- avoiding deadly rain. The game is fast, thanks to some machine-language
- subroutines. The game only works in PAL systems.
Word Find.ex.prg
- A word puzzle of 10 words. Requires at least an 8 kB memory expansion.
Word Hunt.prg
- Hunt words from a 10x10 matrix. The instructions are in English, but the
- default words are in Dutch.
Worm of Bemer.prg
- Eat mushrooms with a growing worm and avoid collisions to the walls and
- to yourself.
Wumpus.prg
- Some sort of a geometrical game. The instructions are very long, and
- they are in Dutch.
Zig Zago.prg
- A puzzle game against the Vic. The texts are in Dutch.
Zorgon's Kingdom.lnx
- A five-part multi-load climb & run adventure.
games.basic/tb/
* This directory contains games that require Turtle BASIC, another BASIC
* expansion that requires a memory expansion of at least 8 kilobytes.
Artillery II.prg
- An artillery game. Requires Turtle BASIC.
MG Slot IV.prg
- A "one-handed robber" game.
Picture Maker.prg
- A drawing program. Requires joystick.
Potholes VII.prg
- Another vertically scrolling car-drive game.
Turtle Basic.prg
- The BASIC expansion.
games.basic/unexpanded/
* Unless otherwise stated, all games in this directory are designed for
* single player, are written in BASIC and work in an unexpanded Vic.
17+4.cas.gz
- Tape image of 17+4.
17+4.prg
- Black Jack in German. The game works in all memory configurations.
3D Maze.csm.gz
- Tape image of 3D Maze.
3D Maze.prg
- 3D Maze, copyright © 1984 Mastertronic. "By pressing the keys 1 to 8
- you can select a maze to explore in 3 dimensions. When the second part
- has loaded try to reach the centre '*' of the 3-d maze before you run out
- of air! You are displayed as the [red dot] on the map." Use Z to turn
- left, C to turn right, M to move forward and F1 to see the map. You may
- also move by using the joystick. The game says "press A key to start",
- but the "A" key does not work. Try the space bar instead.
Aardvark.prg
- Improve your reaction time and typing skills.
Aavelabyrintti.prg
- Ghost labyrinth. A simple game in Finnish. Controls: G, J, Y, B.
Acrobat.prg
- A horizontally scrolling run&jump game by Anne Onimous, fixed up by Dr.
- B. Use J to jump, S to slide, F to flip. The objective is to avoid
- hitting obstacles on a horizontally scrolling track. The game uses some
- machine language subroutines.
Add 'em up.prg
- Collect as big numbers as possible. One or two players. Controls: Z, X
- and space.
African Escape.prg
- A textual adventure written in 1982 by Bruce Robinson.
Airdefence.prg
- Shoot falling bombs before they hit the ground.
Airplane.prg
- In this game, you land an airplane on a runway.
Alien Raiders.prg
- A vertical shoot-em-up.
Alien Wars.prg
- Shoot as many enemies as possible in limited time.
Alien Waster.prg
- Another shooting game.
Amok.prg
- Amok is a 2-dimensional Doom clone. :-) Shoot robots and move between
- different rooms.
Ampumapeli.prg
- A shooting game in Finnish.
Anagrams.prg
- Input a word. The computer will mix the letters, and another player will
- have to guess the word.
Another Pacman.prg
- The name says it. This game works with keyboard only, and it is written
- in BASIC.
Arrow.prg
- Control a snake and eat boxes. Avoid collisions with yourself.
Artillery.prg
- A two-player-game. Destroy your opponent's cannon with your cannon by
- setting the shooting angle and velocity. Use the function keys and
- Return.
Asteroids.prg
- The classical game, written in BASIC. Quite unplayable.
Astro Fighter.prg
- In this two-player game, you have to shoot your opponent's space ship
- before he catches you. The game is very playable thanks to its machine
- language subroutines.
Attack.1.prg
Attack.2.prg
- Defend your space station against enemy forces. The first part contains
- the instructions (in German). The actual game is in the second part. The
- colours are initially wrong.
Auto Race.prg
- A car maze game. Collect points on the screen and avoid the enemy car.
- This is a Dutch translation of Car Chase.
Auto Rallye.cas.gz
- Tape image of Auto Rallye.
Auto Rallye.prg
- Control the cyan car on the right of the screen, avoid hitting the enemy
- car and pick up the points in the maze. Controls: A=accelerate,
- D=decelerate, and J,K to change tracks.
Autobahn.cas.gz
- Tape image of Autobahn.
Autobahn.prg
- © 1982 Commodore Electronics Ltd. In this simple game, you must remain
- in the track. Controls: f1=left, f7=right. First, specify the minimum
- and maximum width of the track. The game uses a machine language
- subroutine, presumably to scroll the screen.
Avoid Meteorites.prg
- Avoid hitting meteorites with your space shuttle. Controls: 4 and 6. The
- texts are in Finnish.
Baja 1000.prg
- Drive a truck, jump over objects with Space, and confuse heat-seeking
- bombs with f7.
Barricade.prg
- Stop the ball by surrounding it with walls, which can be laid with the
- space bar.
Barrier Battle.prg
- A two-player-game. Both players move around, building a wall. The game
- ends when one of the players hits a wall.
Beekeeper.prg
- A shoot-em-up written in BASIC.
Big Bad Wolf.prg
- A simple text adventure.
Bioritme.prg
- Shows biorhythm values for a given day.
Bioritmes.prg
- A simple biorhythm program in Dutch.
Bioritmiek.prg
- A biorhythm program in Dutch.
Bird Hunt.prg
- Hunt birds. Requires joystick. The texts are in Dutch.
Bke.prg
- Tic-tac-toe.
Blackjack 2.prg
- A Black Jack game. The texts are in Dutch.
Blackjack.prg
- A card playing game (should be self-explanatory).
Blam!.prg
- Neutralize bombs on the screen by walking to them. The correct answer to
- the question "blam no?" is the difference of the value at top right and
- the value at bottom left. A good game for learning subtraction, but
- otherwise very boring. Written in BASIC.
Blue Meanies from Outer Space.prg
- A shooting game by Duane Later and © 1981 Commodore Business Machines.
- Defend a space colony by shooting aliens with fixed cannons. Keys (to
- fire): Q, A, Z, E, D and C.
Bomb Scare.prg
- A textual adventure written in 1982 by Bruce Robinson.
Bomber.prg
- Bomb a city with an aeroplane before you hit the buildings. Only one
- bomb may be in the air at a time. Press F to release bombs. The
- instructions are in German.
Bombing.prg
- Drop bombs and avoid enemy anti-air activities. This is a very poor
- game. Keys: F3, F5 and F7.
Bommenwerper.prg
- Bomb a city with an aeroplane before you hit the buildings. Only one
- bomb may be in the air at a time. Press F1 to release bombs. The
- instructions are in Dutch.
Bonking Barrels.prg
- Avoid falling barrels while climbing up. The game is controlled with the
- keyboard. Written in BASIC.
Bowling Champ.prg
- A simple bowling game. Hit space to toss the ball.
Break Out 1.prg
- The name says it. A Break Out clone. Quite playable for being a BASIC
- game.
Break Out 2.prg
- The classic. Requires a paddle controller.
Break Out 3.prg
- A Breakout game. Seems to require paddles.
Break Out 4.prg
- A keyboard controlled Break Out clone.
Breakaway.prg
- A logical game. Controls: numbers 678 for color selection, letters YUIHJ
- for moving.
Bunny Hop.prg
- Move around the screen by jumping to moving levels and eat carrots.
- Written mostly in BASIC.
Burning Building.prg
- Put out the fire with your helicopter. Written mostly in BASIC.
CB Slot VI.prg
- A slot game simulation written in BASIC.
CB Slot VIII.prg
- A slot game simulation written in BASIC.
Canyon Runner.prg
- Another vertically scrolling slalom game.
Car Chase.prg
- A one-player car maze game by Andy Finkel and © 1981 Commodore Business
- Machines. Resembles Pac-man distantly.
Car Drive.prg
- Yet another car driving slalom game. Controls: z and c, f1 and f7.
Car Race.prg
- Race against the Vic on a 2-dimensional track. This game is quite
- playable. The instructions are in Dutch.
Castle Dungeon.prg
- A maze game, the loader. The actual program is in the file "d".
Caves.prg
- An adventure game.
Centipod.prg
- The familiar "Centipede" game. Good-speed action. Uses joystick.
- Custom- character graphics. With machine language subroutines.
Checkers 1.0.prg
- The game of Checkers written in BASIC.
Checkers 2.prg
- This is the game of Checkers. The instructions are in German. The
- pieces are moved by entering their coordinates (x,y).
Checkers.prg
- The game of checkers. Contains some bugs.
Chopper.prg
- Bomb cars and tanks with your helicopter and avoid anti-air activity. The
- game uses machine-language subroutines.
Christmas Tree.prg
- Draws a Christmas tree and plays the Christmas song "Tannenbaum". Written
- in BASIC.
Circus-doc.prg
- Instructions and original loader for Circus.
Circus.prg
- A plagiate of the "Clowns" cartridge game. The loader is not needed for
- loading the game.
City Bomber.prg
- Bomb buildings in order to create a landing way for your aeroplane. Press
- space to drop bombs. © 1982 Creative Software.
City Crusher 2.prg
City Crusher.prg
- Destroy a city before your bomber lands on the ground. The game contains
- some machine-language subroutines. "City Crusher.prg" is the loader
- part.
Cobra.cas.gz
- Tape image of Cobra.
Cobra.prg
- Chase randomly appearing objects on the screen with a snake. The
- instructions are in German.
Code Breaker.prg
- A Mastermind-like game © 1981 Creative Software. Use the number keys to
- place the stones.
Code Maker.prg
- A Mastermind-like game © 1981 Creative Software. Use the number keys to
- place the stones.
Colorbot.b.prg
Colorbot.f.prg
- Some kind of a shoot-em-up.
Componeren.prg
- A better version of the "Vic as Piano" program.
Computer Adventure.prg
- A textual adventure written in 1982 by Bruce Robinson.
Cosmiads.prg
- A shoot-em-up by Bug-Byte. Includes machine-language routines. Requires
- joystick.
Cosmic Combat.b.prg
Cosmic Combat.f.prg
- A shoot-em-up written in BASIC. Stationary screen, but still very slow.
Cosmic Crusader.prg
- Some sort of a board game (?)
Craps.prg
- The Game of Craps, a die game.
Crazy Climber.b.prg
Crazy Climber.p2.prg
- Climb up the wall and avoid windows. This game requires joystick.
- Contains some machine-language subroutines.
Crazy Song.prg
- Plays a multi-voice song.
Critical Mass.prg
- In this two-player logical game, you place buttons on the playing field
- on squares that do not contain your opponent's buttons. If the amount of
- buttons in a square equals the amount of its neighboring squares, the
- square will explode, i.e. the buttons in it will move to the neighboring
- squares, and any buttons in them will change to your colour. The game
- will end when you destroy the opponent's all buttons or when the playing
- field reaches the "critical mass", i.e. it keeps exploding forever.
D.prg
- A maze game. Loaded by "castle dungeon".
Dam Buster.prg
- Drop bombs at a dam.
Death House.prg
- A text adventure.
Death Maze.prg
- Find your way from left to right through the changing maze. Very easy and
- boring.
Deathtrap.prg
- Collect items from the screen before the time runs out, and avoid getting
- trapped.
Defend 'em.prg
- A horizontal shoot-em-up.
Deflection.prg
- Steer a ball with reflector plates.
Deflex.prg
- Place reflectors to control a ball on the screen. This game is by Jeff
- Minter / Llamasoft .
Depthcharge.prg
- Sink submarines with depth charges.
Devastator.b.prg
Devastator.f.prg
- A shoot-em-up written in BASIC.
Diamond Drop.2.prg
- Collect falling diamonds before they hit the ground. Utilizes a machine-
- language subroutine.
Diamond Drop.prg
Dodgems.prg
- Avoid hitting the enemy (a cross). You can jump to outer or inner ring
- by hitting a key when you are next to a door.
Doolhof.prg
- A maze game. Move all four balls to the target position.
Dots.prg
- Colourize squares by surrounding them with lines. Try to get more squares
- than your opponent, the VIC.
Downhill.prg
- In this game you are a downhill skier. Sounds like that you have a
- vacuum cleaner with you.
Drag Strip.prg
- Another vertically scrolling "slalom" car game.
Dragon Master.b.prg
Dragon Master.f.prg
- Zap all dragons, go to the castle and marry the princess.
Dragon Maze.prg
- Find your way through a maze and avoid the dragon.
Dungeon.prg
- Another text adventure.
Earth Defense.cas.gz
- Tape image of Earth Defense.
Earth Defense.prg
- © 1982 Commodore Electronics Ltd. "Sie müssen die Erde vor fremden
- Angreifern beschützen. Schiessen Sie diese ab, bevor sie die
- Erdoberflaeche erreichen!" Shoot enemy attackers before they reach the
- surface of the Earth. The game uses machine language subroutines.
Earth Invaders.prg
- A maze game. Controls: I, P, O, L.
Einsiedler.prg
- The game of Solitaire. The instructions for this game are in German.
Elektrisch Hek.prg
- Some sort of a game against computer-controlled robots. The instructions
- are in Dutch.
Explorer.prg
- Collect green items and fuel in a maze until you run out of fuel.
Fast Add.prg
- This game trains your addition skills.
Fire Fighter II.prg
- Extinguish forest fires in this game by Luna Software and Walter W.
- Alldredge.
Fly Snatcher-3.0.cas.gz
- Tape image of Fly Snatcher 3.0.
Fly Snatcher-3.0.prg
- A 2D game by Stuart Hall, published in 1982 by PR Software. The keyboard
- controls are: W, A, D, X.
Fly Snatcher-4.0.prg
- Collect flies, avoid a moving enemy. Produced by Abrasco.
Frantic Fisher.b.prg
Frantic Fisher.f.prg
- Protect yourself from fishes and water drops. This one is a very
- difficult and boring game.
Freeze Factory.prg
- This is a bit like the C64 game Pongo. Throw each monster with an ice
- cube to advance to the next level.
Frog Chase.prg
- An ugly Frogger clone.
Frogger.prg
- A poor Frogger clone. Controls: ZX;/
Froggy.prg
- A Froggie clone. Written in BASIC, very unplayable.
Frogrun.prg
- Another Frogger clone.
Fruitautomaat.prg
- A slot game. The texts are in Dutch.
Galactica.prg
- A shooting game with Dutch texts.
Geh-Panzer.prg
- Defend your base from the Imperial walkers, as known from Star Wars. The
- texts are in German. This game is not too playable.
Geisterschloss.1.prg
Geisterschloss.2.prg
- A 2D shooting game. Shoot the ghosts and the vampire in the center of
- the screen. The first part contains the instructions in German, and the
- second part is the actual game in English.
Ghost Attack.prg
- A buggy game. Controls: IJKM
Ghosthunt.prg
- Avoid a ghost. You get points every time it hits an object while trying
- to catch you. Controls: Z, X, f1 and f3.
Goblin.orig.prg
- Move the goblin around the obsticles to eat the sad faces. Custom-
- character graphics. This is the ancestor of Goblin.prg.
Goblin.prg
- Move the goblin around the obsticles to eat the sad faces. Uses
- joystick. Custom-character graphics.
Golf.prg
- A golf game with graphical display.
Goodbye Charlie.prg
- A kind of a maze game.
Gotcha.prg
- Collect money and avoid a monster.
Grand Prix.prg
- Another vertically scrolling "slalom" car game.
Grasmaaier.prg
- Mow the lawn as fast as possible. The instructions are in Dutch.
Guess.prg
- A hangman game.
Hangman.prg
- A hangman game.
Hangmath.prg
- A math-based Hangman game © 1981 Creative Software. Guess digits in a
- multiply operation.
Hanover Downs.prg
- A horse race betting game.
Hardhat Climber.prg
- A platform game that distantly resembles Donkey Kong.
Helikopter.prg
- Shoot tanks with your helicopter.
Hell Driver-loader.prg
- A loader for Hell Driver. Only needed when at least 8 kilobytes of
- expansion memory is installed.
Hell Driver.csm.gz
- Tape image of Hell Driver.
Hell Driver.prg
- An upwards-scrolling car-slalom game © 1982 Commodore Electronics Ltd.
- The texts are in German.
Hoger-Lager.prg
- Guess if the next card will be higher or lower than the current one.
Hopper.csm.gz
- Original tape image of Hopper.
Hopper.prg
- Hopper by Thomas Kim © July 1982 from D.E.S., 8315 E. Firstone Blvd,
- Downey, CA 90241, (213) 923-9361.
- Avoid parked cars, rushing traffic, wild dragsters, buildings, and logs
- to bring the frog safely home in time.
- Use your joy stick to maneuver the frog. Hit fire to start game.
- Scoring: 10 for each tic left in the timer, 25 for bringing a frog home,
- 200 for bringing 5 frogs home. Extra frog at every 1000 points.
- This Frogger clone makes use of some machine language code.
Hospital Adventure.prg
- A textual adventure written in 1982 by Bruce Robinson.
Huerdenlauf.prg
- Jump over hurdles by pressing J. A quite dull game.
Hunt 1.prg
- The Hunt. Shoot randomly moving enemies in limited time. The first part
- prints out the instructions and loads the actual game.
Hunt.prg
Icbm Basic V8.prg
- A joke program that looks much like CBM BASIC V2.
Invade.prg
- A rather unplayable Invaders clone. Controls: [, ] and space.
Invader Fall.prg
- Shoot falling enemies in this UMI game. With machine-language routines.
Invasion aus dem All.cas.gz
- Tape image of Invasion aus dem All.
Invasion aus dem All.prg
- Shoot randomly falling enemy objects with six fixed cannons. Controls:
- ZAQ to fire the left column of cannons, CDE to fire the right column, and
- PL/; to move the guy on the bottom of the screen.
Jackpot.prg
- A jackpot game.
Juggler.prg
- Juggle two or three balls by moving the hands with a joystick.
Jump.b.prg
Jump.f.prg
Jump.p2.prg
- Avoid bombs and jump over the holes on the bridge and bring back the
- money. I couldn't figure out how you are supposed to control this game.
Jupiter Defender.prg
- A horizontally scrolling shoot-em-up.
Jupiter Lander.prg
- A vertically scrolling shoot-em-up by Interceptor Micros. Includes
- machine-language subroutines. Requires joystick.
Kaartspel.prg
- A card game. The instructions are in Dutch.
Kaylon.prg
- In this Frogger-style game you land on a planet with a space shuttle.
Kiddie Checkers.prg
- A checkers game by Frank la Franco.
Killer Comet 2.prg
- Shoot down a meteor before it hits the ground. This game is very slow.
Killer Comet.prg
- A boring game.
King Tut-doc.prg
- Instructions for King Tut.
King Tut.csm.gz
- Tape image of King Tut.
King Tut.prg
- A graphical adventure by J Ferrari of Ferrasoft. "The object of the game
- is to search the tomb of Tut until you find the sacred golden death mask.
- At the start of the game the mask can be seen at the top left of the
- screen. Joystick or z=left,c=right,f1=up,f7=down guide Archie through
- the corridors of doom. Collect gold on the way around but avoid the
- guardians. Hurry back to the exit before your lamp dims. Should you die
- on the way around, you and your gold will stay buried with Tut." The
- game makes heavy use of machine language subroutines.
Kleurenprobleem.prg
- Arrange a 5*5 matrix to 5 lines of 5 colours. This is like a 2-
- dimensional Rubik's cube.
Krazy Kong.prg
- A Donkey Kong clone with machine language subroutines.
Labyrintti.prg
- A labyrinth adventure in Finnish.
Letterpuzzel.prg
- Character puzzle game/demo.
Little Kong.prg
- A Donkey Kong clone. The texts are in German.
Looper Part 2.prg
- This is a weird 2-D fly&shoot game.
Looper.prg
Lucifer Spel.prg
- A thinking game against the computer. The texts are in Dutch.
Lucy Lizard.prg
- A game of skill. "Lucy" moves along the bottom of the screen and bugs
- move across the top. Press the RETURN key to "unleash the hungry
- lizard's tongue" to catch the bugs. Custom-character graphics.
Lunar Lander.prg
- Like Jupiter Lander, but simpler.
Lunarcommand.prg
- Land a lunar module by inputting the rocket burn rate every 10 seconds.
Maanlanding.prg
- A text-based lunar landing game in Dutch.
Mancala 2.prg
- Two different versions of a two-player thinking game. The instructions
- are in Dutch.
Mancala.prg
Marble Hunt.prg
- Collect points and avoid the monster.
Mastermind 2.prg
- The classic memorizing game. Use numbers on the keyboard for the
- colours. The instructions are in Dutch.
Mastermind.prg
- Mastermind guessing game.
Math Quiz.prg
- Train your addition, subtraction and multiplication skills. Written in
- BASIC.
Memory.prg
- A memorizing game with 1-4 players. The texts are in Dutch.
Meteor Maze.prg
- A maze game.
Microzodiac.prg
- This program tells your fortune. Written in BASIC.
Minefield.prg
- Creative Software/Vic-Soft 1982. A predecessor of the infamous
- Minesweeper.
Minenraumkommando.prg
- Minesweeper command. Neutralize mines on the screen. Controls: E, S, D,
- X and f7. The instructions are in German.
Mini Golf.prg
- Mini golf. Control the game by inputting direction and strength numbers.
Minotaur.prg
- A 2D maze game.
Missile Attack.prg
- Defend your planet from missiles by shooting them. Not very playable.
- Controls: W, A, D, X and S.
Missile Panic.prg
- Collect crosses (X) and avoid the moving enemy. Controls: A, D, P and
- period (.).
Missing Maze.prg
- Find your way out from a maze using a joystick. Very easy.
Missionarissen.prg
- Get 3 missionaires and 3 cannibals over a river with a boat that holds 2
- people. The texts are in Dutch.
Moneysnake.prg
- Eat obstacles with a snake before they turn into dollar signs, and avoid
- hitting the walls.
Moon Base alpha.prg
- A textual adventure written in 1982 by Bruce Robinson.
Moonlander 2.prg
- A more real-time moon lander game.
Moonlander.prg
- A command-line based moon lander game.
Morse Code Prog.prg
- Teaches you the morse code.
Mosquito-doc.prg
- Instructions for Mosquito, copyright © 1984 Atlantis Software. "Travel
- around the maze avoiding the swarms of mosquitos and escape through the
- door at the other end to proceed to the next screen. Easy? Well not
- quite because to go through the door you need a set of keys to open it.
- To help you survive you are equipped with an aerosol can with a limited
- number of 'squirts'. Also there are trap doors dotted around the maze
- and if you tread on one you are instantly transported to any one of the
- trap doors present. You will not appear until you move again. There are
- 4 screens, each different and more difficult than the last. When you
- succeed completing the 4th screen you are given a bonus of 2000 extra
- points. You have a total of 3 lives to survive as long as you can." This
- part loads the actual game from tape.
Mosquito.csm.gz
- Tape image of Mosquito.
Mosquito.prg
- A maze game controlled by the joystick or the keys PL.; and A. Copyright
- © 1984 Atlantis Software. Thanks to machine language subroutines, the
- game is fast. Kill the mosquitos in a maze with spray. You can only use
- the spray while you are moving horizontally.
Motorcross.prg
- A 2-dimensional motocross game. Requires joystick.
Motorway.prg
- Drive with a motorcycle on a motorway, avoid cars.
Mouse Maze.prg
- This program creates a maze and then moves around it with a ball. Not
- much of a game. Written in BASIC.
Mozart Machine.prg
- Composes Mozart-like music. Not particularly good, as it is BASIC and
- uses only 2 voices.
Mukade.prg
- Eat "Q" letters with a worm and avoid collisions with squares.
Muncher.prg
- A shoot-em-up. Protect your eggs against an intruder.
Nevets.prg
- A weird shooting game.
New York Blitz-pic.prg
- The loading screen of New York Blitz.
New York Blitz.csm.gz
- Tape image of New York Blitz.
New York Blitz.prg
- Bomb skyscrapers to create a runway for a landing bomber aircraft.
- Published by Mastertronic. The game uses a machine language subroutine.
Nibblers.1.prg
Nibblers.2.prg
- Bomb enemies before they eat their way through to the center of the
- screen. Use <- and f1 to release the bombers and to drop the bombs.
Nibblers.prg
- Defend a dam from enemies by bombing them.
Nightdriver.prg
- Another car driving game, with some machine language routines.
Obstakel.prg
- Steer the player through a maze. Not very playable.
Oil-panic.prg
- Collect oil drops. Use Z and / to move the container.
Old Shurehand.prg
- Shoot bottles by pressing F. The instructions are in German.
Omnitron.b.prg
Omnitron.f.prg
- Avoid robots and try to survive to the end of the current level.
Othello 2.prg
- Another version of Othello.
Othello 3.prg
- Another version of Othello.
Othello.prg
- The name says it. This version is written in BASIC.
Outpost.prg
- Strategic-type game. Use your main and secondary guns and torpedoes to
- destroy light, medium, and heavy enemy ships that come onto your radar. A
- supply ship comes along every so often to replenish your limited weapons.
- Your Computer controls shooting accuracy, so don't let its rating go down
- too far. Run out of energy and you're dead in the water.
Pelmanism.prg
- A memorizing game for one or two players.
Piano 2.prg
- Turns your VIC into a piano. Keys: QWER... and number keys.
Piano.prg
- An one-channel piano with decay.
Pinball.prg
- Pinball Wizard. Well, this is more like Breakout than a flipper.
Pistolenpaultje.prg
- Measures your reacting speed. The texts are in Dutch.
Poker.prg
- The name says it. Poker against the VIC-20.
Pool.prg
- A quite unrealistic pool game written in BASIC.
Potholes I.prg
Potholes II.prg
Potholes III.prg
Potholes IV.prg
Potholes V.prg
- Variations of the same theme. Some are in machine language.
Potholes.prg
- Another vertically scrolling car-driving game. Collect happy faces,
- avoid all other things. Requires joystick. This game is written in
- machine language.
Problems.prg
- The world's most useless psychiatry program.
Puckman.prg
- A Pac Man clone that looks like Atari Pac Man.
Quest.prg
- Pick up gold pieces and shoot monsters using a joystick.
Quirk.prg
- Collect the treasures on top of the screen. Use joystick to jump and
- run.
Quizard.prg
- A "Simon"-alike game by yours truly [Craig Bruce]. Repeat the pattern of
- lights in the sequence that the computer displays them. Six lights,
- variable speed.
Raadspel.prg
- Some sort of a guessing game. The texts are in Dutch.
Rabbit Chaser.b.prg
Rabbit Chaser.f.prg
- Move around on the screen with your rabbit and avoid the cars that chase
- you. The game is controlled by the keyboard and is written mostly in
- BASIC.
Rabbitblitz.prg
- Another game where you must bomb the city down before your bomber lands.
- Press space to drop the bombs.
Race.prg
- Go trough a maze and avoid collisions.
Racer.prg
- Another down-to-top car drive slalom game.
Raiders.prg
- A very easy shooting game.
Raket Kommando.prg
- This is a Dutch version of Rocket Command.
Rattenvanger.prg
- Chase rats. Use f3 and f5 to move and f7 to hit.
Red Alert.prg
- This game looks like a poor Scramble clone. It is probably controlled
- with the joystick, but not all directions seem to work.
Rescue.b.prg
Rescue.f.prg
- Rescue people (C characters) with your angel (D character). Written in
- BASIC.
Reversi.prg
- The game of Reversi. Play against the Vic. One skill level. Very slow.
- Does not seem to work properly.
Rhino.prg
- Go to home base, avoiding rhinos. Use function keys to move.
Rijtest.prg
- A slalom game.
Road Driver.prg
- A car-drive game written in BASIC.
Roader.prg
- Another vertically scrolling slalom car game.
Rocket Command 2.prg
- Shoot < and > characters with rockets. Press any key to launch a rocket.
Rocket Command.prg
- Shoot horizontally flying things with vertically moving rockets.
Rotation.prg
- Arrange a 4*4 matrix of characters by rotating 2*2 blocks on it. The
- instructions are in German.
Rubik's Cube.prg
- Displays a Rubik's on the screen and lets you to rotate the colours on
- it.
Rugby.prg
- Rugby. Start with Fire, move your player with the joystick.
Ruimtemonsters.prg
- Monsters uit de Ruimte, © 1981 Handic Benelux bv. This seems to be the
- same as Blue Meanies from Outer Space, but with Dutch text.
SK Shooting Gallery-singlepart.zip
- Source files for the single-file version of Siva R. Krishna's "Shooting
- Gallery", made by Marko Mäkelä.
SK Shooting Gallery.prg
- "Shooting Gallery" by Siva R. Krishna, published in "Compute's Second
- book of Vic-20 Games" in 1984. Single-file version made by Marko
- Mäkelä.
SK Shooting Gallery.zip
- "Shooting Gallery" by Siva R. Krishna, published in "Compute's Second
- book of Vic-20 Games" in 1984. Uploaded by the author,
- .
Saucer Shooter.prg
- Shoot flying saucers and look out for their mines.
Scare City.prg
- A motel game by Commodore. Find the optimum room rate, which seems to be
- constant for one game (10 turns). Written in BASIC.
Schuifspel.prg
- Arrange a 4*4 matrix of 15 numbers.
Scrambler.prg
- A Defender clone (horizontal shoot-em-up). Use I, J, K and M to control
- your ship.
Shooting Gal.f.prg
Shooting Gallery.prg
- Shoot moving objects with your fixed cannon by hitting the space bar.
- Written in BASIC.
Shuttle 1.prg
Shuttle 2.prg
- A space shuttle game. Controls: U, H, J and N.
Simon.prg
- The Simon tone memorizing game. In this variant, all numbers are new on
- each round. The texts are in Dutch.
Skippingball.prg
- Place reflectors with N and M to control a ball on the screen. This is
- like Deflex by Llamasoft.
Sky Diver.prg
- Jump from an aeroplane and try to land on landing surfaces.
Smash.prg
- A Breakout clone. Destroy bricks with a ball. Use J and K to move your
- racket.
Snake-byte.joystick.prg
- A joystick version of Snake-byte.
Snake-byte.prg
- Eat flies and avoid poisonous mushrooms.
Snake.prg
- Like "barrier battle", but with 0 to 2 human players. Both players move
- around, building a wall. The game ends when one of the players hits a
- wall.
Snipers.prg
- Shoot as many enemies as possible before they get you. Controls: ZX/; and
- space.
Sno-cat.b.prg
Sno-cat.f.prg
- Another vertically scrolling slalom game. Scrolls downwards, thanks to
- its machine-language subroutine.
Sokkelo.prg
- A labyrinth game. The texts are in Finnish.
Space Dock.prg
- Dock your ship to the docking station using a joystick.
Space Docking.prg
- Dock your space shuttle to the docking space by rotating it.
Space Panic.prg
- A Lode Runner clone. Requires joystick.
Space Patrol.b.prg
Space Patrol.f.prg
- Shoot yellow things, load your cannon from the platforms on the ground.
- Use joystick to control the shuttle.
Space Scramble.prg
- A Scramble clone by Database Software. Boosted with machine language.
- Requires joystick. Move the joystick diagonally to throw bombs.
Space Shooter.prg
- A shoot-em-up. Controls: I, J, K, M and Space.
Space Storm 2.prg
- Shoot meteors before they reach your space ship.
Space Storm.prg
Space Travel.prg
- Rescue people from a planet's surface with your space shuttle, and avoid
- hitting the meteor storm. The game contains machine-language
- subroutines.
Space Zap-Intro.prg
- Instructions for Space Zap.
Space Zap-box.jpg
- Tape inlay of Space Zap. It is dated 1981, although the game itself says
- 1982.
Space Zap.csm.gz
- Original tape image of Space Zap.
Space Zap.prg
- Blast the invading ships. Controls: N=rotate left, M=rotate right,
- SHIFT=fire, CTRL=super zapper. Programmed by Jeff C. Minter. Released
- in 1982 by Vicsoft Software, P.O. Box 251, Gosnells, Western Australia
- 6110. At , Jeff Minter
- a.k.a. Yak of Llamasoft confirms that he wrote this game: "It *IS* my
- game, something I did as part of the set of games sold by DK'Tronics.
- Knowing just how, ah, *scrupulous* the DK'Tronics bloke was I am not
- surprised to find it apparently sold on to someone else in the US to
- sell."
Spacerunner.prg
- Avoid ufos and their droppings with your shuttle. Controls: T U Y H.
Speed Boat.prg
- A vertically scrolling slalom game written in BASIC.
Speedski.prg
- A downhill skiing game.
Star Chaser.prg
- Eat as many stars on the screen as possible in 60 seconds.
Star Wars II.prg
- A rather poor shooting game. Use joystick to move the enemy ship to the
- middle of the screen and press the fire button.
Star Wars.prg
- Shoot possibly many X-wing fighters in 60 seconds.
Starwars.prg
- A very poor shoot-em-up by UMI.
Stock.prg
- A stock buying/selling game.
Super Cobra.cas.gz
- Tape image of Super Cobra.
Super Cobra.prg
- Chase randomly appearing objects on the screen with a snake. The
- instructions are in German. This seems to be an improved version of
- Cobra.prg.
Super Kong.b.prg
Super Kong.f.prg
- A very poor Donkey Kong clone.
Super Slither.prg
- Eat numbers with a worm. Programmed by Jim Butterfield and © 1981
- Commodore Business Machines.
Superknight.prg
- Try to drive 2 kilometres as fast as possible with Knight Rider's car.
Swarm.prg
- A shoot-em-up. Controls: I, J, K, M and Space.
Tank Gunner.prg
- Shoot stars with your vessel.
Tank vs Ufo 2.prg
- Another tank versus ufo game.
Tank vs Ufo.joystick.prg
- A joystick version of Tank vs Ufo.
Tank vs Ufo.prg
- Shoot ufos with a tank.
Texasjack.prg
- A kind of a Hangman game in Dutch.
The Tomb.prg
- Guide the player (on top left) to the treasure (on bottom right) and
- avoid the monsters.
Thinking.prg
- Thinking Harder, a kind of memorizing game.
Thunderbird.prg
- A Breakout clone.
Tic-Tac-Toe.prg
- The classic 3*3 tic-tac-toe game.
Time Bomb.prg
- Go through a maze, try to find a time bomb (a red star) in it.
Topo2.prg
Topo3.prg
Topografie.prg
- A map-based game.
Traffic Jam.prg
- Steering your vessel (a hash mark "#"), try to reach a ball at the low
- right corner without hitting other objects that appear on the screen. The
- controls are I, J, K and M.
Tram Line.prg
- A maze game.
Trap-man.prg
- A maze game. Collect items and avoid a monster. Requires joystick.
Trap.prg
- A two-player-game. Like "barrier battle" and "snake", but the walls are
- actually snakes.
Turtle Races.prg
- Bet for one of four turtles. The race is animated.
Typing.prg
- Measures your typematic rate.
Typo Invaders.prg
- This game requires good typing skills.
U-boat.b.prg
U-boat.f.prg
- A submarine game written in BASIC.
Ufo.prg
- Shoot ufos with your movable cannon.
Ufo2.cas.gz
- Tape image of Ufo2.
Ufo2.prg
- Shoot ufo rays before they hit your cannons. Use the keys @:;/ to aim
- and the keys 1, 2 or 3 to fire. The game works with at most 3k
- expansion. The game is annoyingly slow.
Ultra Breakout.prg
- Another Breakout clone. Move your racket with J and L. Based on "smash"
- or vice versa.
Venäläinen ruletti.prg
- Russian roulette in Finnish.
Vic Asteroids.prg
- An Asteroids clone by Bug-Byte. Includes machine-language routines.
Vic Biorhythms.prg
- A biorhythm program by Andy Finkel and © 1981 Commodore Business
- Machines.
Vic Biorhythms2.prg
- Another version of Vic Biorhythms. The BASIC line numbers differ.
Vic Blitz.prg
- Bomb a city with your aeroplane to make a runway for it.
Vic Downs.b.prg
Vic Downs.f.prg
- A horse race gambling game.
Vic Dragon.prg
- Catch as many bugs as possible in a minute.
Vic Flip.prg
- An Othello game.
Vic Jungle.prg
- A platform game. The texts are in Dutch.
Vic Kong.prg
- A poor Donkey Kong clone. Seems to be a better version of "super kong".
Vic Shuffle.prg
- Rearrange 15 numbers in a 4x4 grid so that they are in correct order.
- Written in BASIC.
Vic Slang.prg
- The classical snake game. Eat points on the screen and avoid hitting the
- walls or yourself.
Vic Trap.prg
- Creative Software 1981. Build a wall and avoid hitting the wall built by
- yourself or by the Vic.
Vic Viper.prg
- Eat stars with your snake.
Vic as Piano.prg
- Turns your VIC into a piano. Keys: 1-8, any other key to quit.
Vic-tac-toe.prg
- Tic-tac-toe (Gomoku on a 3x3 matrix).
Wall Street.prg
- A stock dealing game by Mark Finkelstein 1981
Word Game.prg
- A useless word game written in BASIC.
Word Match.prg
- A memorizing game. Find pairs of short English words. Can be played
- against the computer.
Yahtzee.prg
- Yahtzee in Dutch.
Zac-man.prg
- Collect items and avoid enemies in a maze. Plays simple music on the
- background.
Zap.prg
- Collect some objects on the screen, avoid some objects.
games/
* Welcome to the VIC-20 game collection! The games are sorted by the memory
* expansions that they require.
games/16k/
* The machine language games in this directory require at least 16
* kilobytes of extra memory, unless otherwise specified.
Bongo.prg
- A jump&climb&run adventure game by Kingsoft. Requires joystick.
Death Zone.prg
- A multi-level game written by Andreas Dietmair (andi.diaet@t-online.de)
- in March 1991. Requires joystick. Collect all hearts and avoid
- colliding with red objects.
Fire Galaxy.prg
- A Scramble clone by Kingsoft. Requires joystick.
Fourth Encounter.prg
- A shoot-em-up by Thorn EMI. Requires joystick. Should also work with an
- 8-kilobyte expansion.
Galactic Abductors.prg
- A shoot-em-up by Anirog. Requires joystick.
Gunslinger.prg
- A Western game by Omega Software. The game itself says "High Noon (C) by
- Anirog", and the file says "(c) 1984 by anirog" and "Andreas & Gerhard
- N.bel" where . is some non-ASCII character (code 213).
Gunslinger.tap.gz
- Original low-level tape image of Gunslinger. The game uses the same
- fastloader as Tom; only the file name of the loader is "GUNSLINGER"
- instead of "T".
Krazy Kong.prg
- Donkey Kong clone by Anirog. Requires joystick.
Metallicus.lnx.gz
- A game that resembles Boulder Dash. Programmed by Andreas Dietmair
- (andi.diaet@t-online.de) in 1989-1990. Requires RAM also at BLK5, and a
- joystick.
Outworld.prg
- Defend a city from space aliens in this Tensor Technology game. Requires
- joystick. Should also work with an 8-kilobyte expansion.
Perilous Cavern.lnx.gz
Perilous Cavern.txt
- A multi-screen platform game and a level editor. Programmed by Andreas
- Dietmair (andi.diaet@t-online.de) in 1990. The intro requires 24
- kilobytes of expansion memory.
Perils of Willy.prg
- Manic Miner clone by Software Projects. Requires joystick. Crunched
- with PuCrunch; this won't work with an 8k expansion.
Platform Game.prg
- "Stehle den Bauarbeitern ihr Werkzeug & entwische durch das 'schwarze
- Loch'... Nimm Dich in Acht vor dem Dich verfolgenden Bauarbeiter."
- Resembles Donkey Kong. Programmed by Andreas Dietmair (andi.diaet@t-
- online.de) in 1988. The game requires a 32k RAM expansion.
Pooyan20.prg
- Pooyan port by Adrian F
Seawolfe.prg
- This Mogul game is like Centipede, but with submarines. Requires
- joystick.
Skramble.prg
- In this Anirog game you shoot and bomb enemy targets with your plane.
- Requires joystick.
Star Defence.prg
- A Defender clone by Kingsoft. Defend the humans against the attack of
- landers, mutants, ufos or space-hums. To start the game, press f1 or the
- fire button.
Submarine Commander.csm.gz
- Tape image of Submarine Commander.
Submarine Commander.prg
- A submarine simulator by Thorn EMI. Requires joystick. The Morse code
- in the start-up screen tries to say: "Programmed by Gary York EJIIM".
Tom-loader.txt
- Disassembly of the Kingsoft fastloader.
Tom.cas.gz
- The Kingsoft fastloader used in Tom.
Tom.prg
- A climb-and-run game by Uwe Gertz, published by Kingsoft. This file is
- stored on the tape in fastloader format; the file has not been modified.
- According to Wolfgang Schließ who contacted Kingsoft regarding the
- copyright, Kingsoft does not have any more interest in Vic-20 software.
- The game requires joystick.
Tom.tap.gz
- Reconstructed tape image of Tom, including the data from Tom.cas.gz and
- Tom.prg. The cassette was physically broken when Sören Gust attempted
- to archive the C64 version of the same game from the back side of the
- cassette.
Tronatic.lnx.gz
- A Tron-like game by Andreas Dietmair (andi.diaet@t-online.de) in August
- 1990. Requires joystick.
Underworld.lnx.gz
- A maze game by Andreas Dietmair (andi.diaet@t-online.de) in September
- 1990. Requires joystick.
Vic Chess.prg
- A chess game by Bug Byte. Should also work with an 8-kilobyte expansion.
Xeno II-2.prg
- A slightly different version of Xeno II (appears to be slightly modified
- from the tape game).
Xeno II.csm.gz
- Tape image of Xeno II
Xeno II.prg
- Xeno II by Jeff © 1982 Anirog Computers. In the first screen, you have
- to land a space probe like in Jupiter Lander, avoiding horizontal meteor
- rain. In the second level, the objective is to eliminate three screenfuls
- of hostile spacecraft by shooting them. The third screen is a slow-paced
- Space Invaders clone. The game requires joystick.
archon.16k.d64.gz
- 2 player version of the classic EA game
castle_quest_vic20_16k.d64.gz
- Text adventure for 16k and unexp by Legend Productions
exit_plan_z_16k_d64.zip
- 2016 Adventure game from Ryan Liston
madlibvic.d64.gz
- MadLib (D64)
omega-fury.zip
- Sequel to Omega Race, by Robert Hurst
smonzagp.prg
- Super Monza Grand Prix by AJ Layden
games/16k/Scott Adams/
* This directory contains text adventure games by Scott Adams
* . They require 16 kilobytes of memory at
* blocks 2 and 3, so you will need either a configurable 16k expansion,
* or a 24k expansion to play these.
00README
- Information about the Scott Adams adventures.
1.Adventure Land.prg
2.Pirate's Cove.prg
3.Mission Impossible.prg
4.Voodoo Castle.prg
5.The Count.prg
games/20k+/
friendle.d64.gz
- Wordle game for the VIC-20 with 32k+
hero.d64.gz
- Adaptation of H.E.R.O. game by Activision.
legend of the lost catacombs_d64.zip
- Uploaded by Ryan Liston, req 24k expansion
sidelsavic.24k.prg
sidelsavic.prg
telengard-vic.d64.gz
- Avalon Hill RPG for 24k expanded vics
vicdoom.d64.gz
- DOOM for VIC-20 by Kweepa, req 35k expansion
games/3k/
Arcadia.csm.gz
- Tape image of Arcadia.
Arcadia.prg
- "Imagine Software present Arcadia by D.H.L. © code, audio, visual
- copyright © 1982 by Imagine." A shooting game.
Luftkampf.cas.gz
- Tape image of Luftkampf.
Luftkampf.prg
- Air battle. A shoot-em-up in a two-dimensional grid. The enemies do not
- shoot, and the player can only fire one missile at a time.
invaders.3k.prg
games/8k/
* Unless otherwise stated, all machine language games in this directory
* require at least 8 kilobytes of expansion memory.
3-deep Space.prg
- A shoot-em-up by Postern. Control your ship with a joystick. This game
- requires 3D glasses (red/blue). Then you will see the game in
- stereoscopic view. The spaceship seems to float in front of the screen.
- Without the glasses you just see two different (red and green) images.
- This information was provided by Joachim Tesch.
Andes Attack.prg
- A Defender clone (shoot-em-up) by Jeff Minter / LLamasoft
- .
Arrow of Death.prg
- A text adventure by Brian Howarth / Leisure Software.
Bonzo.prg
- Climb ladders, collect treasures and avoid monsters. Produced by Kavan.
Bonzo1.prg
- Collect treasure and avoid two enemy men. The instructions are in Dutch,
- but the game is very simple.
Bonzo2.prg
- Second version of Bonzo.
Boss Chess 1.1.prg
- A chess game. The moves must be input from the keyboard. There is only
- one skill level.
CBInvaders.zip
- A game by Craig Bruce. See complicated loading instructions.
Chariot Race.prg
- A two-player car-driving game by Microantics.
Computer War.prg
- Prevent the World War 3, like in the War Games movie. Requires joystick.
- Produced by Thorn EMI.
Cosmic Firebirds.prg
- A shoot-em-up by Solar Software. Requires joystick.
Country Garden.prg
- A shoot-em-up by Audiogenic. Keep your garden tidy. Requires joystick.
Crazy Thief.prg
- A jump&run game. The instructions are in German, but the game is simple.
Critters.prg
- Defend your berries from birds in this Rabbit game. Requires joystick.
Cyclons.b.prg
Cyclons.f.prg
- A horizontally scrolling shoot-em-up game. Requires joystick. Hires
- graphics.
Deathrace.prg
- A 3-dimensional car-driving game by Atlantis. Requires joystick.
Defenda.prg
- A Defender clone by Jeff Minter / Llamasoft
- .
Donkey Kong.prg
- A German clone of the classic game. A part of the game is written in
- BASIC, and the graphics is cell-orientated.
Flowers of Evil.prg
- A multi-level action game written by Andreas Dietmair (andi.diaet@t-
- online.de) in 1990. Requires a joystick. Collect all flowers and avoid
- enemies. The fire button appears to be used only for starting the game.
Grandmaster.prg
- Grand Master chess by Kingsoft.
Hellgate.prg
- A shoot-em-up by Jeff Minter / LLamasoft
- . Requires joystick.
Jetpac.prg
- In this game by Ultimate you must escape from an enemy planet. Build a
- shuttle and collect fuel for it. Then take off.
Kaktus.prg
- A shoot-em-up by Audiogenic. Requires joystick.
Kosmic Kamikaze.prg
- A non-scrolling shooting game by UMI.
Lazerzone.prg
- A shoot-em-up by Jeff Minter / LLamasoft
- . Requires joystick. A bit like
- Hellgate.
Matrix.prg
- A shoot-em-up by Jeff Minter / LLamasoft
- . Requires joystick.
Meteor Run.prg
- A horizontal shoot-em-up by UMI. Also available as a ROM cartridge.
- Requires joystick.
Mobile Attack.prg
- A shoot-em-up maze game. Does not seem to initialize all variables
- properly.
Mondgesicht.lnx.gz
- Mondgesicht (Moonface) by Andreas Dietmair (andi.diaet@t-online.de) in
- 1989-1990. Requires RAM also at BLK5, and a joystick.
Moon Patrol.prg
- A horizontally scrolling shooting and jumping game. The scrolling is
- somewhat coarse and flaky. Requires joystick.
Moons of Jupiter.prg
- An Asteroids clone by Romik. Very smooth gpaphics.
Mower Mania.csm.gz
- Tape image of Mower Mania.
Mower Mania.prg
- In this Acme production you must mow the lawn, like in Hovver Bovver.
Myriad.prg
- A shoot-em-up by Rabbit. Requires joystick.
Othello II.prg
- The familiar "Othello" board game, by yours truly [Craig Bruce]. Can use
- joystick or keyboard. Zero to two players. It's not extremely smart,
- but it can defeat me. "PAK" means "Press Any Key". Press "Q" on the
- title screen to quit.
Pool.prg
- A quite realistic pool game by Commodore.
Potholes VIII.prg
- A vertically scrolling 2D car-driving game.
Psycho Shopper-pic.prg
- The loading screen of Psycho Shopper. Originally, the image was built up
- gradually as the actual game was loaded.
Psycho Shopper.csm.gz
- Tape image of Psycho Shopper.
Psycho Shopper.prg
- "Mastertronic presents Shopper © 1984. Press space or fire to start.
- Use joystick or keys A/S/P/L. Change level via F5. Halt and restart
- game with F1 and F3. Beware of the roaming grannies. Good luck!" A
- Frogger-like game. Requires joystick.
Q-warrior.prg
- A 2D shoot-em-up by Bug Byte. Requires joystick.
Rigel_NTSC_8k.prg
Rigel_PAL_8k.prg
River Rescue.prg
- A horizontal shoot-em-up by Thorn EMI. Requires joystick.
Sidewinder.prg
- A horizontal shoot-em-up by Tronix. Looks like Fort Apocalypse.
Skyhawk.prg
- This game resembles Fort Apocalypse very closely. A very nice shooting
- game.
Sub Chase.prg
- Bomb submarines and avoid their torpedos. Produced by UMI Inc. Also
- available as a ROM cartridge.
Superventure.prg
- A text adventure by Craig Bruce
Sword of Hrakel-pic.prg
- The loading screen of Sword of Hrakel.
Sword of Hrakel.csm.gz
- Tape image of Sword of Hrakel.
Sword of Hrakel.prg
- A textual adventure by Dave Angier and Andrew Baillie, published in May
- 1983 by Romik Software.
Tank Commander.prg
- In this Thorn EMI game you control a tank and shoot other tanks. Requires
- joystick.
The Golden Baton.prg
- A text adventure by Brian Howarth / Leisure Software.
The Pit.prg
- Collect jewels. A bit like Dig-Dug or Boulder Dash. Produced by
- Interceptor Micros. Requires joystick.
The Time Machine.prg
- A text adventure by Brian Howarth / Leisure Software.
Time Destroyers.prg
- A horizontal shoot-em-up by Romik. Requires joystick.
Tower of Evil.prg
- A shoot-em-up in a maze by Thorn EMI. Requires joystick.
Traxx-2.prg
- A different copy of Traxx, possibly made of a memory dump after resetting
- the computer.
Traxx.prg
- Colourize squares and avoid enemies in this Jeff Minter / Llamasoft
- game.
Tron.prg
- Build a wall and avoid hitting the enemy wall. This is like the game in
- the movie Tron.
Vicherman.prg
- Pacman for VIC by Herman Hirsch.
madlibvic-source-004_d64.zip
- Mad Lib game, source included.
quikman+8k.zip
- Pac-Man clone by Robert Hurst
sea-command.nc.prg
- Game demo by Craig Bruce
sub-attack.nc.prg
- Game demo by Craig Bruce
games/multipart.8k/
* Here are some multi-part VIC-20 games. All of them consist of a loader
* and the actual program, which begins with "zz". All programs require at
* least 8 kilobytes of memory expansion. The loaders require disk device
* #8, unless otherwise specified.
Alien Demon.prg
- A maze game by K-tel.
Hektik-1.prg
- Instructions for the game.
Hektik-2.prg
- The game, written in machine language.
Hektik.csm.gz
- Tape image of Hektik.
Hektik.prg
- A Lode Runner like tape game distributed by Mastertronic. The comment in
- this part says "VIC Panic by Kelvin Hepburn, © Hepburn Soft." This part
- installs a machine language routine that is called by the instructions
- part of the game.
Lunar Rescue.prg
- In this game you must rescue people from lunar surface with a lunar
- module.
Trader.prg
Trader2.prg
Trader3.prg
- A space trader in three parts. Written in BASIC = very slow.
Zorgons Kingdom.prg
- A multi-screen level adventure by Romik software
zz1.prg
zz2.prg
zz3.prg
zz4.prg
zz5.prg
zz6.prg
- Parts of Zorgons Kingdom
zzald1.prg
- A machine-language extension for Alien Demon.
zzlr1.prg
zzlr2.prg
zzlr3.prg
- Code loaded by Lunar Rescue.
games/multipart.unexpanded/
* Here are some multi-part VIC-20 games. All of them consist of a loader
* and the actual program, which begins with "zz". All programs work
* without any memory expansion. The loaders require disk device #8, unless
* otherwise specified. Gradually, these files will be converted to stand-
* alone programs in ../unexpanded.
Alien Hunter.prg
- A shoot-em-up by Abrasco Ltd. This part contains the instructions.
Android Attack.prg
- A shooting game by Abrasco Ltd.
Arcadia.prg
- A shoot-em-up by Imagine software.
Asteroids.prg
- The classical shooting game cloned by Arcadia. Very coarse resolution.
Atom Smasher.prg
- A shoot-em-up by Romik software. This part contains the instructions.
Bomber Run.prg
- A Scramble-like game by K-tel International (UK) Ltd.
Bugsy.prg
- Instructions for Bugsy, a logical game by Mr.Chip software.
Cavern Fighter.prg
- A Scramble clone by Anirog.
Cosmic Battle.prg
- Instructions for a very poor shoot-em-up written in BASIC.
Dotman.prg
- A Pac-Man clone by Anirog. This part prints out the instructions and
- defines the characters.
Escape.prg
- A maze game. Solve the maze and avoid the enemy, which can go through
- walls.
Frog R1.prg
Frogger.prg
- A poor Frogger clone by Anirog. The actual game is in "frog r1".
Galaxia.prg
- A shoot-em-up by Romik software.
Galaxions.prg
- A shoot-em-up by J.P.Shay.
Hunch Back.prg
- A jump&run game.
Kwazy Kwaks.prg
- Instructions for a shooting gallery game by Mr.Chip software.
Meter Mania.prg
- A Pac-Man like game.
Mini Kong.prg
- A Donkey Kong clone by Anirog.
Minitron.prg
- Shoot droids and protect humans.
Mission Mercury.prg
- Save humans from a planet surface with a shuttle. Produced by Virgin
- games.
Plague.prg
- A shooting game by K-tel.
Power Blaster.prg
- A maze game by Romik software.
Quadrant.prg
- A horizontally scrolling shooting game by Romik.
zzalienh.prg
- The actual code of Alien Hunter. This is a BASIC program (with machine
- language subroutines) that you can load and run normally.
zzandroi.prg
- The actual code of Android Attack. Code start: $1000. Depends on some
- initializations done by the loader part.
zzarcadi.prg
- The actual code of Arcadia. Code start: $1003.
zzastero.prg
- The actual code of Asteroids. Code start: $14ea.
zzatomsm.prg
- The actual code of Atom Smasher. This is a BASIC program (with machine
- language subroutines) that you can load and run normally.
zzbomber.prg
- The actual code of Bomber Run. Controls: I, N, F and space. Code start:
- $100f.
zzbugsy.prg
- The actual code of Bugsy. Written entirely in BASIC, but still very
- entertaining.
zzcavfig.prg
- The actual code of Cavern Fighter. Code start: $1874.
zzcosmic.prg
- The actual code of Cosmic Battle, a very poor shooting game written in
- BASIC.
zzdotman.prg
- The actual code of Dotman. Code start: $1000.
zzescape.prg
- The actual code of Escape. Code start: $1033.
zzgalaxi.prg
- The actual code of Galaxia. Code start: $1a26.
zzgalsol.prg
- The actual code of Galaxions. Code start: $1005.
zzhunchb.prg
- The actual code of Hunchback. Code start: $11a0.
zzkwazy.prg
- The actual code of Kwazy Kwaks. Starts normally with RUN.
zzmeter.prg
- The actual code of Meter Mania.
zzminiko.prg
- The actual code of Mini Kong. Code start: $1000.
zzminitr.prg
- The actual code of Minitron. Code start: $1000. Depends on a routine
- installed by the loader.
zzmis.prg
- The actual code of Mission Mercury. Code start: $15a4.
zzplague.prg
- The actual code of Plague. Code start: $1db0.
zzpowerb.prg
- The actual code of Power Blaster. This is a BASIC program (with machine
- language subroutines) that you can load and run normally.
zzquad1.prg
- Copies the colours for Quadrant. Code start: $1000.
zzquad2.prg
- The actual code of Quadrant. Code start: $1c10.
games/unexpanded/
* Unless otherwise stated, all machine-language games in this directory are
* designed for single player. All programs work without any memory
* expansion.
3D Silicon Fish.csm.gz
- Tape image of 3D Silicon Fish.
3D Silicon Fish.prg
- Thor Software presents: 3D Silicon Fish, programmed in 1984 by Chris
- Stamp. Steer a car in a maze with a joystick, avoid exploding bombs and
- collect green moving rectangles by pressing fire+up.
4 op een rij.prg
- Four in the row, or Vier gewinnt, or Vier op een rij. A variant of tic-
- tac-toe with gravity. The texts are in Dutch.
Abductor-pic.prg
- The loading picture of Abductor.
Abductor.csm.gz
- Tape image of Abductor.
Abductor.prg
- A non-scrolling shoot-em-up by Jeff Minter / Llamasoft
- that resembles Defender.
Alien Armada.b.prg
Alien Armada.f.prg
- An Invaders-like game.
Alien Attack.csm.gz
- Tape image of Alien Attack.
Alien Attack.prg
- Simple shoot-em-up in space. © 1982 Interceptor software.
Alien Blitz.NTSC.prg
- An Invaders clone by Tensor Technology. NTSC screen position.
Alien Blitz.PAL.prg
- An Invaders clone by Tensor Technology. PAL screen position.
Alien Blitz2.PAL.prg
- Another version of Tensor Technology's Invaders clone. In black/white.
Alien Soccer.csm.gz
- Tape image of Alien Soccer.
Alien Soccer.prg
- "Play the weirdest game of soccer you shall ever play in your life."
- Programmed in 1982 by Jeff Shyshka, published by Rabbit Software. The
- keyboard controls for the goalkeepers on the left side are "," and ".".
Alien Vortex-pic.prg
- The loading picture of Alien Vortex.
Alien Vortex.prg
- A shooting game by Temptation Software Ltd, a UK based company that
- existed from 1983 to 1987. The author, Andrew Haisley, has given
- permission to distribute the game.
Alpha Blaster.csm.gz
- Tape image of Alpha Blaster.
Alpha Blaster.prg
- © Livewire 1983. A vertical shooting game with 3 screens, the first of
- which resembles Space Invaders. After going through the 3 screens, the
- graphics changes and the game becomes a little faster. Requires
- joystick.
Alphoids.prg
- Another shoot-em-up game. Plays the Star Wars theme song.
Amok.prg
- Simplified version of Super Amok by Roger Merrit 1981.
Annihilator.prg
- A horizontal, randomly scrolling shoot-em-up game by Rabbit Software.
- Very coarse graphics.
Another Vic in the Wall.csm.gz
- Tape image of Another Vic in the Wall.
Another Vic in the Wall.prg
- A Breakout-like game, © 1982 Bug-Byte. Keep the ball on the screen with
- your racket, and hit bricks with the ball.
Antimatter Splatter.prg
- Shoot falling barrels to protect your people.
Arcadia-pic.prg
Arcadia.prg
- A shooting game by Imagine.
Astro Panic.prg
- A simple high-speed shoot-'em-up game. Seven ring-type enemies bounce
- around overhead your base that moves horizontally on the bottom of the
- screen. Don't let them hit you. The game uses a joystick. You have a
- rapid-fire cannon.
- The initial waves of aliens move around slowly enough, but the pase picks
- up rapidly. A techincal problem is that the aliens are hard to see as
- they zip around in the higher-waves. The highest I have ever gotten is
- wave 15. The SHIFT key pauses the action. Hires graphics.
Bagdad-doc.prg
- Instructions for Bagdad.
Bagdad.prg
- Eliminate enemy wizards with your flying carpet. Very good game, similar
- to the C64 game Pegasus. The melody at the end of each level resembles
- the one of the game Serpentine. POKE0,0 should select black and white
- output, but that does not seem to work.
Battlefield.prg
- A shoot-em-up by Kingsoft. Shoot the enemies on the left, until they
- explode.
Bewitched.prg
- A maze game by Imagine. Open locks with keys, and avoid ghosts.
Blockbuster-pic.prg
- The loading picture of Blockbuster.
Blockbuster.prg
- Destroy monsters by moving tiles. Like Poing on the C64. Programmed by
- Dave Angier and Andrew Baillie, © 1983 Romik Software.
Blondell.prg
- In this weird game you're supposed to rescue a princess with a flying
- carpet from the very right side of the playing area to the very left,
- avoiding birds.
Bomber.prg
- Fly over terrain and shoot things up. Use the joystick fire button to
- drop bombs and press SHIFT LOCK to activate the automatic guns. Watch
- out for the rockets and shoot fuel tanks to refuel. Custom-character
- graphics.
Bounce Out.prg
- A Break Out clone © 1981 Creative Software. Use joystick to move the
- paddle.
CB Slot-6.prg
- A slot game by Craig Bruce
CB Slot-8.prg
- A slot game by Craig Bruce
Catcha Troopa-doc.prg
- Instructions for Catcha Troopa.
Catcha Troopa.csm.gz
- Tape image of Catcha Troopa.
Catcha Troopa.prg
- "Use your joystick and row the boat to catch the paratroopers as they
- fall. If you miss a 'trooper position the front of the boat over the man
- and pull your joystick back to lower a ladderfor him to climb up. If
- you're too slow then the shark will be well fed! You win 2 points for
- catching each man and 1 point for saving him with the ladder. The game
- starts by pressing the fire button and ends when the shark has eaten 5
- men." Copyright © 1983 Abrasco Ltd.
Caterpilla.prg
- A shooting game by Ocean that seems like a Country Garden clone. Requires
- joystick.
Cavern Raider.prg
- An upwards-scrolling shoot-em-up by Solar Software. Requires joystick.
Chomper Man.prg
- A Pac-Man clone by Bruce Robinson. Most action is driven by machine-
- language routines.
Chomper.prg
- A very nice-looking Pac-Man clone.
Cosmonaut.prg
- A jump&run game by Melbourne House. Requires joystick.
Crawler.prg
- A Caterpilla or Country Garden clone by Anirog. Requires joystick.
Crazey Cavey-pic.prg
- The loading picture of Crazey Cavey.
Crazey Cavey.csm.gz
- Tape image of Crazey Cavey.
Crazey Cavey.prg
- A climb&run game by Mastertronic.
Crazy Kong.prg
- A climb&jump&run game by Interceptor software.
Death House.prg
- A text adventure by Craig Bruce
Demons of Osiris.prg
- A shoot-em-up. Controls: T, U and Shift.
Destroyer.prg
- Simple but entertaining submarine.
Digger.prg
- A Dig Dug clone written in machine language. Inflate the rabbits (with
- fire and f7) or crunch them under the rocks. Very difficult.
Doodle Bug.prg
- A pac-man like game by Mastertronic. Eat all white things, and you'll
- get one enemy more on the screen.
Duck Shoot.prg
- The bonus game in Lotus II/Amiga.
Exterminator.prg
- Another Caterpilla, Centipod or Country Garden clone by Bubble Bus.
Fantasia.prg
- A clumsy shooting game by Interceptor Software 1983.
Fantazia.prg
- A very slow shoot-em-up by Interceptor Software. Requires joystick.
Flipper-1.0-pic.prg
- The loading picture of Flipper1.0.
Flipper-1.0.csm.gz
- Tape image of a flipper by Micro Digital. Start the game with F1 (one
- player) or F3 (two players). Add launching power with F5 and shoot the
- ball with F7. Move all slaps with the Commodore key. The flipper can be
- pushed with the space bar.
Flipper-1.0.prg
- Crunched version of Flipper1.0. As the game does not use any interrupts,
- the graphics at $218-$257 is relocated at $300-$3ff.
Frantic.prg
- A radar game in space by Imagine.
Froggee.prg
- A Frogger clone.
Froggie.prg
- The familiar "Frogger" game. Uses joystick. Hires graphics.
Galactic Blitz.prg
- Another vertical shoot-em-up, very coarse graphics.
Galactic Crossfire.prg
- Cross rugged terrain and face the sligons as they ambush you from desert
- bushes. Produced by Rabbit software/MIS.
Galaxzions-pic.prg
- The loading screen of Galaxzions.
Galaxzions.csm.gz
- Tape image of Galaxzions.
Galaxzions.prg
- Interceptor Software presents: Galaxzions by A. Barton. Another rather
- unplayable shoot-em-up. Requires joystick.
Game of Life.prg
- The Game of Life. The instructions are in German.
Gridder.prg
- Colourize squares on the screen by coloring their edges and avoid
- collisions with the enemy object.
Gridrunner.prg
- A Matrix clone by JCM. Requires joystick.
Guardian.prg
- A horizontally scrolling shoot-em-up by Tom Griner.
Gunfight.prg
- A two-player game.
Hopper.prg
- A Frogger clone by Rabbit. Requires joystick.
Jackpot.prg
- A jackpot game by Mr.Chip software.
Jupiter Defender.prg
- A horizontally scrolling shoot-em-up.
Kongo Kong.prg
- A Donkey Kong clone by Bruce Robinson 1982. Most action is driven by
- machine-language subroutines.
Krell.prg
- An Invaders-like shoot-em-up by Rabbit Software.
Ludwig's Lemon Lasers.prg
- A simple one- or two-player shooting game by Alan Stankiewicz.
Mangrove Root.prg
- Protect your species by eating the enemies.
Martian Raider 2.prg
- A vertically scrolling shoot-em-up by C. Ramshaw/Romik Software. Bomb
- targets on the ground and avoid missiles and other flying objects.
Martian Raider.prg
- Skim the surface of the planet blasting alien cities and ammunition
- dumps. Beware rockets, ufos and meteorites! Hit green ammo dumps to
- increase your flying time. Controls: A=slow down, D=speed up, f7=fire
- photons, space=drop bombs. The joystick can also be used.
Max.prg
- Colourize all boxes on the level by jumping on them, and avoid the enemy.
- This game was produced by Kingsoft.
Metagalactic Llamas.prg
- Kill spiders with your spitting llama. By Jeff Minter / Llamasoft
- .
Metamorphosis.prg
- A shooting game programmed by Mike Wacker in 1982. Shoot enemy droids
- and avoid they and their bullets.
Meteor Blaster.prg
- A shooting game by Terminal.
Meteors.prg
- Shoot meteors with your space ship before they hit you. Programmed by Tom
- Griner.
Motor Mouse.cas.gz
- Original tape image of Motor Mouse.
Motor Mouse.prg
- A maze game © 1982 by Commercial Data Systems Limited (CDSL), 730
- Eastview Ave., Regina, Sask., Canada S4N 0A2. Controlling a mouse on the
- screen, collect cheese pieces from the green containers and bring them to
- the top right corner of the screen. Avoid all moving objects.
Multitron.prg
- A multi-level shooting game by T R Flanders.
Munchman.prg
- A Pac-Man clone by Solar Software.
Neutron Zapper.prg
- A shooting game by Galactic Software. Requires joystick.
Night Crawler.prg
- Another Caterpilla or Country Garden clone by Interesting Software.
- Requires joystick.
Orbis.prg
- Protect your uranium fuel dumps against the zylons by laying a space-
- minefield. Produced by Rabbit Software.
Pakacuda.prg
- A Pac-man clone.
Paratrooper-inst.prg
- Instructions for Paratrooper. This part copies some game-over graphics
- to the area $9400-$95ff and lets you select the game speed.
Paratrooper.prg
- Fire helicopters and parachute soldiers with a fixed cannon. Use the
- cursor keys and the space bar or the joystick. G starts the game with
- guided bullets, N with normal bullets. RESTORE aborts the game.
Pit.prg
- Get a bag from the right side of the screen to the left side and avoid
- the rain drops. Produced by Kavan.
Pollywog.prg
- A rather poor Frogger clone by Alan Stankiewicz 1983.
Potholes II.prg
- A vertical car-drive game by Craig Bruce
Punch.prg
- A Breakout clone.
Race Fun.prg
- Another vertically scrolling car game. The opponent cars seem to be
- parked all over the road.
Richthofen.prg
- Another horizontal shoot-em-up, with little action.
Road Racer.prg
- Collect some things on the road and avoid some others. Another
- vertically scrolling car-drive game.
Road Toad.prg
- A Frogger clone by Nibbles & Bits.
Scram20-pic.prg
- Loading picture of Scram20.
Scram20.csm.gz
- Tape image of Scram20.
Scram20.prg
- A Scramble clone by Nalin Sharma. Press f1 or f3 to start the game.
Sea Hunt.prg
- A shooting game by Creative Software 1981. Sink as many boats as
- possible in one minute.
Sea Invasion-pic.prg
- Loading picture of Sea Invasion.
Sea Invasion.prg
- An Invaders clone by Clifford Ramshaw/Romik software.
Shadow Fox.prg
- Shoot the enemy riders before they hit you. The aiming must be 100%
- perfect. Press S to restart the game.
Shadowfax-pic.prg
- Loading picture of Shadowfax.
Shadowfax.prg
- A horizontally scrolling shooting game by Mike Singleton. Press S to
- restart the game.
Shark Attack-pic.prg
- The loading picture of Shark Attack has apparently been modified from the
- one used in Martian Raider.
Shark Attack.prg
- Trap sharks in a net in this game by Clifford Ramshaw/Romik software.
Siege.prg
- Defend your castle against climbing attackers by throwing balls at them.
- Programmed by Mike Singleton.
Skramble.prg
- Another scramble clone by Rabbit Software.
Slap Dab-pic.prg
- Loading picture and instructions for Slap Dab.
Slap Dab.prg
- A painting game by Darrell Etherington. Copyright © 1983 Anirog
- Software.
Snake Bite.prg
- In this Firebird game, the objective is to eat anything else on the
- screen but the mushrooms.
Snake Pit.prg
- Eat circular objects on the screen and avoid snakes. Restart the game
- with 'S'. Programmed by Mike Singleton. Requires joystick.
Space Attack-pic.prg
- Loading picture of Space Attack.
Space Attack.prg
- A vertically scrolling Star Wars inspired shoot-em-up by Clifford
- Ramshaw. Very nice explosions. Copyright © 1982 Romik software.
Space Fighter.prg
- A 2D scrolling shooting game.
Space Invaders.prg
- The classic.
Space Phreaks-pic.prg
Space Phreaks.prg
- A Galaxions clone by Jimmy Huey. Copyright © 1982 Interesting Software.
Supavaders-pic.prg
- Loading picture of Supavaders.
Supavaders.prg
- Protect your city from invaders. Controls: < > 3 D W R. Produced by K-
- tel.
Super Breakout.prg
- A Breakout clone by Solar Software.
Swarm-pic.prg
- Loading picture of Swarm.
Swarm.prg
- A Matrix clone by Temptation Software Ltd, a UK based company that
- existed from 1983 to 1987. The author, Andrew Haisley, has given
- permission to distribute the game.
Tank War.prg
- A tank duel against the computer by Rabbit Software. The game crashes if
- left in the demo mode for a long time.
Terminal Invaders.prg
- A very slow Invaders clone by Terminal.
The Catch.prg
- Catch the green drops in your shield before they destroy the cities under
- you. Produced by Bubble Bus.
The Defenders.prg
- A horizontal shoot-em-up with a very coarse scroll. Control your ship
- with the function keys; the space bar will drop a bomb.
The Slicker Puzzle.prg
- A kind of a puzzle by DK'Tronics. PAL only.
Thunder Flash-pic.prg
- Loading picture of Thunder Flash.
Thunder Flash.prg
- A shooting game. Copyright © 1983 Temptation Software Ltd, a UK based
- company that existed from 1983 to 1987. The author, Andrew Haisley, has
- given permission to distribute the game.
Trench Fire.prg
- A 3D shooting game on text screen.
Vic Panic.csm.gz
- Tape image of Vic Panic.
Vic Panic.prg
- A Lode Runner like game. Copyright © 1982 Bug-Byte.
Vic Scramble.prg
- Another Scramble clone by S. Munnery. Copyright © 1982 Bug-Byte.
Vic-Man.prg
- The familiar "Pac-Man" game. Uses joystick, high-speed action, custom-
- character graphics.
Vicmen.prg
- A very poor Pac-Man clone. Copyright © 1982 Bug-Byte.
Wacky Waiters.csm.gz
- Tape image of Wacky Waiters.
Wacky Waiters.prg
- Serve food to unpatient customers. Written by Eugene Evans, © 1982
- Imagine Software. Controls: left and right shift keys.
connect4.unex.prg
dung.dance.unex.prg
flappybird.unexp.prg
- Flappy Bird
madlibvic-source-004_d64.zip
- MadLib game and source
pancakes.unex.prg
quikman2k8.prg
- Pac-Man clone by Robert Hurst
z-riot-vic20.d64.gz
- Z-Riot shooter by Ryan Liston
games/unsorted/
GAMES1.D64.gz
- Several dozen VIC-20 games
berzerk-mmx.zip
- Source and binaries for an 8k or 16k VIC game.
graphics/
graphics/editors/
Best Paint.lnx.gz
Best Paint.txt
- A drawing program by Andreas Dietmair (andi.diaet@t-online.de) in
- September 1990, and a number of demo pictures. Requires 16 kilobytes of
- expansion memory.
Charsetdreher.prg
Charsetdreher.txt
- A utility for rotating character sets by multiples of 90 degrees. Written
- by Andreas Dietmair (andi.diaet@t-online.de) in January 1991. Relocate
- the BASIC to at least $2201 (poke44,34) before loading.
FCD Anleitung.prg
- Instructions to Future Characterset Designer. Before loading, type
- poke44,28:poke7168,0:new.
FCD.prg
- Future Characterset Designer by Andreas Dietmair (andi.diaet@t-online.de)
- in 1989. Before loading, type poke44,28:poke7168,0:new. Requires RAM at
- BLK1 and BLK5.
Joypaint+.prg
- A joystick-controlled painting program by Andreas Dietmair (andi.diaet@t-
- online.de) in 1989. Requires RAM at BLK1 and BLK5. The program is
- autostarting, so remember to write load"Joypaint+",8,1.
JoypaintBasic.prg
- A joystick-controlled painting program BASIC by Andreas Dietmair
- (andi.diaet@t-online.de) in 1989. Slow, since it is entirely in BASIC.
- Type poke44,32:poke8192,0:new before loading. Requires 8k expansion.
MCCharsetEdit.prg
- Multicolor charset editor v2.0 by Andreas Dietmair (andi.diaet@t-
- online.de) in 1989. Requires 8k expansion.
picasso.lnx
- Picasso v1.2, a bitmap graphics editor by Aleksi Eeben (aleksi@cncd.fi),
- . Requires 3k or 8k expansion.
graphics/pictures/
* These pictures were constructed around 1989 by Andreas Dietmair
* (Andi.Diaet@t-online.de). They require an 8-kilobyte memory expansion.
Bad Cat.prg
- A cat
Masters Erse.prg
- A skeleton, inspired by the TV series "Masters of the Universe"
Masters Univ.prg
- A skeleton and a castle, inspired by the TV series "Masters of the
- Universe"
Max Headroom.prg
- A picture of an Amiga monitor containing Max Headroom
Naked Girl.prg
- A naked girl
Naked Girl2.prg
- Another naked girl
Robot.prg
- A robot
Space Pilot.prg
- A space pilot
Tutanchamun.prg
- A picture of the pharaoh Tutankhamon's mask. Resembles the Deluxe Paint
- demo picture.
graphics/viewers/
Artist.lnx.gz
Artist.txt
- A picture loader for Commodore Artist files by Andreas Dietmair. Requires
- an 8-kilobyte expansion.
magazines/
magazines/Rockford FD/
* Rockford FD is a German disk magazine, apparently published in the 1990s.
33.1a.d64.gz
33.1b.d64.gz
33.2a.d64.gz
33.2b.d64.gz
33.3a.d64.gz
33.3b.d64.gz
33.4a.d64.gz
33.4b.d64.gz
33.5a.d64.gz
33.5b.d64.gz
manuals/
* VIC-20 related documentation
3k_Ram_Pack_vic-1210.pdf
- Manual for VIC-1210 3k reu
Errata-PN320966-PET_CBM_Personal_Computer_Guide_2nd_Edition.pdf
- Commodore Update Errata for CBM Personal Computer Guide 2nd ed
VIC-1001_User_Manual(JP).pdf
- User manual for VIC-1001 (Japanese)
VIC-1212.pdf
- Programmer's Aid cartridge manual. Provided by Francois Leveille.
VIC-20_Colour_Computer_Vital_Information_(Au).pdf
- Vital information for VIC-20 (Australia)
VIC-20_Personal_Computing_Guide.pdf
- Computing guide for VIC-20
VIC-20_Programmers_Reference_Guide_1st_Edition_6th_Printing.pdf
- VIC-20 Programmers Reference Guide
VIC-Tech.zip
- VIC-20 Technical information for users. By Ward Shrake.
VICMON-DOCS.zip
- Documents, in GIF format, for the VIC-MON monitor cartridge
VIC_1212_Programmers_Aid.pdf
- Programmers Aid manual
VIC_Machine_Code_Monitor.pdf
- VICMON Machine Code Monitor manual
Waterloo_Structured_Basic.zip
- Instructions for Waterloo BASIC for the VIC
vic20-programmers-reference-guide-1.1.txt
- Commodore VIC 20 Programmer's Reference Guide. Converted to etext by
- Asbjørn Djupdal (djupdal@stud.ntnu.no) et al. Etext version 1.1; some
- errors corrected.
manuals/games/
CCL-401 Creepy Corridors.zip
KeyQuest.jpg
- image of the instruction manual for the game KeyQuest
RX-8535 Pole Position.zip
THC 22003 SubmarineCommander.zip
- THC 22003 Submarine Commander by Thorn Emi.
Tooth_Invaders_Manual.pdf
- Tooth invaders manual
VIC-1907 Jupiter Lander.zip
VIC-1910 Radar Rat Race.zip
VIC-1911 The Sky is Falling.zip
VIC-1913 Raid on Fort Knox.zip
VIC-1919 Sargon II Chess.zip
- Manual for cartridge VIC-1919
VIC-1921 Supersmash.zip
VIC-1923 Gorf.zip
VIC-1924 Omega Race.zip
- Instructions for the US and canadian versions of Omega Race
VIC-1925 Money Wars.zip
Viccart-220 Lode Runner.zip
- Manual for the game from Lode Runner
Viccart-223 Seafox.zip
- Manual for the game from Broderbund
manuals/misc/
* VIC-20 misc documentation
VIC_PromQueen_Manual.zip
- Manual for EEPROM programmer "Prom Queen"
manuals/super-expander/
* Commodore VIC-20 Super Expander cartridge (3k RAM and extended BASIC)
music.prg
paint.prg
prog1.prg
prog2.prg
prog3.prg
rjoy.prg
rpot.prg
- Sample programs
super-expander.pdf
- The user manual, scanned and converted to Adobe Portable Document Format
super-expander.txt
- The user manual, converted to ASCII text
programming/
* Programming examples, tools and documentation
Basic-Kurs-1von2.csm.gz
Basic-Kurs-2von2.csm.gz
- A BASIC programming course in German, two cassette sides.
bitmapping.prg
- A SYS-based BASIC extension for drawing bitmapped graphics. Written by
- Andreas Dietmair in 1989. Press the fire button to exit the intro screen.
- Requires 8 kilobytes of expansion memory.
blockgrafikhilfe.lnx.gz
blockgrafikhilfe.txt
- A text-mode graphics library for BASIC programs by Andreas Dietmair in
- 1989. The library resides in BLK5 area. Three demos and a simple game are
- included.
cmon.lnx
- C'mon v1.0, a machine language monitor by Aleksi Eeben (aleksi@cncd.fi),
- . The archive includes several precompiled
- versions, loadable at different addresses.
cmon.txt
- Instructions for C'mon v1.0.
flipper.zip
- Source code for the crunched version of Flipper 1.0 by Micro Digital. Based
- on the stand-alone pucrunch decompressor by Pasi Ojala. The game code has
- been slightly modified to make it crunch better.
interlace.prg
- Shows how to use interlaced text screen on the unexpanded NTSC VIC-20. The
- documentation is included in the source code distribution.
interlace.tar.gz
- Shows how to use interlaced text screen on NTSC VIC-20s. Source code and
- binaries included.
ramdisk.asm
- A very simple ramdisk driver for PuCrunched files. Adapt this to link
- multi-part programs to a single file.
vasm_v1beta.zip
- VASM is a VIC-20 assembly language environment featuring a full-screen
- editor, TASM-like error-notification and a two pass assembler. It is key-
- compatible with TASM for the subset of commands it supports to avoid
- brainfarts. The only requirement is that you have at least a 16k RAM
- expansion. Source code included (under the GNU General Public License).
- See for the Siders homepage.
vic20frontiers.txt
- A writing by Viznut, discussing a new video mode and other video tricks.
vichires.d64.gz
- VIC HIRES a program by King Microware, 8k only.
programming/VIC-Forth/
Manual.txt
- User notes for Datatronic VIC-FORTH and C64-FORTH.
ed-asm.cas.gz
- Tape image of compiled VIC-FORTH editor/assembler
ed-asm.d64.gz
- VIC-FORTH editor/assembler source code, 1541 disk image
ed-asm.prg
- Compiled VIC-FORTH editor/assembler. In the tape image, the file is
- called "#".
forth-1.1.bin
- Datatronic VIC-FORTH 1.1 firmware, mapped to $a000.
sed.com
- MS-DOS program to edit VIC-FORTH .d64 screen files
sed.txt
- Instructions for SED.COM
roms/
* This collection was originally downloaded from ftp.hrz.uni-kassel.de, but
* it has been extended since then. Should you have any VIC-20 cartridges
* that are not listed here, please let us know.
* The files are in PRG format, i.e. the first two bytes contain the starting
* address. You can use the VIC-20's LOAD command to load these files,
* provided you have a RAM expansion in the appropriate memory area.
roms/16k/
AE-6000.prg
AE-a000.prg
- A shoot-em-up by Brøderbund Software. Very fine graphics.
Alphabet Zoo-6000-orig.prg
Alphabet Zoo-6000.prg
Alphabet Zoo-a000.prg
- This game teaches English alphabet to children. You have to guess what a
- picture represents and to write the word by picking letters from the
- screen. This game does not seem to run properly when memory is
- initialized in a particular way. The patched $6000 ROM shortens the
- annoyingly long delays in the game.
Arachnoid-6000.prg
Arachnoid-a000.prg
- Arachnoid.
Artillery Duel-6000.prg
Artillery Duel-a000.prg
- A tank duel game by Xonox.
Battlezone-6000.prg
Battlezone-a000.prg
- A translation of the coin-op "Battlezone" by Atarisoft.
Buck Rogers-6000.prg
Buck Rogers-a000.prg
- A 3D space game.
Cannonball Blitz-2000.prg
Cannonball Blitz-a000.prg
- A Donkey Kong clone by Sierra On-line. This is a 12k cartridge.
Centipede-2000.prg
Centipede-a000.prg
- A very commonly cloned shoot-em-up game by Atarisoft.
Dancing Bear-2000.prg
Dancing Bear-a000.prg
- A weird game or demo by Audio Light / Koala Technology. The screen is
- fixed at NTSC position.
Defender-6000.prg
Defender-a000.prg
- Defender, the famous 2D space arcade game by Atari.
Dig Dug-2000.prg
Dig Dug-a000.prg
- The classic by Atarisoft.
Donkey Kong-2000.prg
Donkey Kong-a000.prg
- The classic by Atarisoft.
In the Chips-6000.prg
In the Chips-a000.prg
- A money making game by Creative Software. The screen is fixed at NTSC
- position.
Jungle Hunt-6000.prg
Jungle Hunt-a000.prg
- A jungle game by Atarisoft.
K-Razy Antiks-6000.prg
K-Razy Antiks-a000.prg
- A maze game released by CBS Software. PAL version.
K-Razy Antiks.NTSC-6000.prg
K-Razy Antiks.NTSC-a000.prg
- A maze game released by CBS Software. NTSC version.
K-Star Patrol-6000-NTSC-RAMFIXED.prg
- A horizontally scrolling space shooter released by CBS Software. K-Star
- Patrol @6000. Fixed by nbla000
K-Star Patrol-6000-NTSC.prg
- A horizontally scrolling space shooter released by CBS Software. K-Star
- Patrol @6000. Uploaded by nbla000
K-Star Patrol-6000-PAL-RAMFIXED.prg
- A horizontally scrolling space shooter released by CBS Software. K-Star
- Patrol @6000. Fixed by nbla000
K-Star Patrol-a000.prg
- A horizontally scrolling space shooter released by CBS Software. K-Star
- Patrol @a000. Uploaded by nbla000
Kindercomp-6000.prg
Kindercomp-a000.prg
- A babysitting program by HES.
Lode Runner-6000.prg
Lode Runner-a000.prg
- Lode Runner, another famous game.
Lunar Leeper-2000.prg
Lunar Leeper-a000.prg
- Rescue people with a spacecraft and avoid enemies.
Mastertype-6000.prg
Mastertype-a000.prg
- Improve your typing skills. By Brøderbund.
Moon Patrol-6000.prg
Moon Patrol-a000.prg
- A horizontally scrolling jump&shoot game by Atarisoft. Requires hard
- reset to start.
Mountain King-6000.prg
Mountain King-a000.prg
- A jump&run game. NTSC only.
Ms. Pac-Man-6000.prg
Ms. Pac-Man-a000.prg
- A second Pac-Man version by Atarisoft. Requires hard reset to start.
Pharaoh's Curse-6000-orig.prg
Pharaoh's Curse-6000.prg
Pharaoh's Curse-a000-orig.prg
Pharaoh's Curse-a000.prg
- A very good-looking multi-screen platform game.
Pinball-2-6000.prg
Pinball-2-a000.prg
- Another version of Commodore's Pinball.
Pinball-6000.prg
Pinball-a000.prg
- A sort of flipper game and Breakout clone by Commodore. Requires
- paddles.
Pole Position-6000.prg
Pole Position-a000.prg
- The classic by Atarisoft. This is really good, being a VIC-20 game. You
- will need to do a hardware reset in order to start this game. The VIAs
- probably won't get reset properly by the program.
Robotron-6000.prg
Robotron-a000.prg
- Robotron.
Seafox-6000.prg
Seafox-a000.prg
- A submarine shoot-em-up by Ed Hobbs / Brøderbund Software 1983.
Skyblazer-6000.prg
Skyblazer-a000.prg
- A horizontally scrolling shoot-em-up by Brøderbund.
Springer-6000.prg
Springer-a000.prg
- A platform game by Tigervision in 1983.
Squishem-6000.prg
Squishem-a000.prg
- Squish'Em by Tony Ngo and Jim Ward © 1983 Sirius. This was archived
- from a prototype Romox cartridge. Only 88 bytes of the 8-kilobyte bank
- at $6000 seem to be used. The game requires joystick, and the video
- timings are for NTSC-M systems only.
Story Machine-6000-orig.prg
Story Machine-6000.prg
Story Machine-a000.prg
- This program presents animations of English stories you type on the
- keyboard. The vocabulary is very limited.
Submarine Commander-6000.prg
Submarine Commander-a000.prg
- Submarine Commander. The Morse part at the beginning tries to say
- something like "Programmed by Gary York OSI". This is a 12k cartridge.
bridge20-6000.prg
bridge20-a000.prg
- A Bridge game from Handic software.
roms/4k/
* All these files are 4k cartridge images, located at $a000-$afff.
Alien Blitz.prg
- An Invaders clone by Tensor Technology.
Alien Sidestep.prg
- Shoot aliens before they land on the ground.
Amazing Maze-orig.prg
Amazing Maze.prg
- Escape a maze faster than your opponent. The original version writes a
- nasty little message when run in RAM.
Amok!.prg
- Defend yourself by shooting robots.
Astroblitz.NTSC.prg
Astroblitz.PAL.prg
- A horizontally scrolling shooting game by Tom Griner / Creative Software.
Atlantis.NTSC.prg
- NTSC version of the legendary Atari VCS 2600 game. One of the few games
- that feature true raster effects on the VIC-20. By Imagic.
Atlantis.PAL.prg
- PAL version of the legendary Atari VCS 2600 game. One of the few games
- that feature true raster effects on the VIC-20. By Imagic.
Bewitched.prg
- A maze game by Imagine. Open locks with keys, and avoid ghosts.
Black Hole.NTSC.prg
- Shoot enemies and avoid a black hole. Programmed by Tom Griner, Creative
- Software.
Black Hole.PAL.prg
- PAL version of the above. Only the screen position is different.
Bug Crusher-orig.prg
Bug Crusher.prg
- Crush bugs and avoid collisions with enemies. A very fast-paced game.
- The original version does not run in RAM.
Close-encounters.prg
Cloudburst-NTSC.prg
- A shoot-em-up that resembles Paratroopers. NTSC version. Produced by
- Tensor Technology.
Cloudburst.prg
- A shoot-em-up that resembles Paratroopers. PAL version. Produced by
- Tensor Technology.
Commodore Artist.prg
- A painting program. Supports keyboard, joystick and light pen. The
- pictures can even be saved to tape.
Crater Raider.prg
- A horizontally scrolling space game.
Deadly Skies.prg
- A shooting game by Tronix.
Demon Attack.NTSC.prg
- NTSC version of Demon Attack.
Demon Attack.PAL.prg
- A quite colourful shooting game by Imagic.
Dot Gobbler-orig.prg
Dot Gobbler.prg
- A Pac Man clone. To start the game, press 1-9 to select the speed and 1-
- 2 to select the number of players. The game is controlled with the
- joystick. The screen is fixed in the NTSC position.
Gold Fever.prg
- Gold Fever, a 2D game similar to Dig Dug
Gridrunner.prg
- A Matrix clone by HES. Requires joystick.
Mosquito Infestation.prg
- In this HES game, you have to spray mosquitos before they sting you.
Satellite Patrol.prg
- Satellite Patrol.
Scram20.prg
- A scramble clone.
Screen Master.prg
- "Master VIC=20 Micro Application" by Handic. This looks like a BASIC
- expansion. Many of the commands have not been implemented. The added
- keywords are: IREAD IOPEN ICLOSE IDELETE IUPDATE IEXIST IWRITE ISTART
- INEXT IRESET IUPGRADE ONERROR CREATST PUTST GETST OUT CLEAR TLINE TCOL
- DECZ INZ REQZ SSET SEXCH SSAVE SLOAD SCOPY SCROLL MADD MSUB MMUL MDIV REV
- SCLEAR PCREATE POPEN PCLOSE PERASE POUT PCLEAR PDECZ PPRINT ONKEY KEYSET
- KEYCLR CLRKEY INBLOCM TAKBUF PUTBUF PUTBLOCK HUNT DATEPACK DATEUNPACK
- SRESET NOLIST IRESTORE IDATA IADD IVALIDATE UPLOW UTI SCREEN. Does anyone
- have a user's guide?
Skibbereen.NTSC.prg
- NTSC version of Skibbereen.
Skibbereen.PAL.prg
- UMI / Tensor Technology. Some sort of a two-player Breakout. Requires
- paddles.
Snake Byte.prg
- Eat apples with your worm and avoid the bouncing enemy plums. Published
- by Sirius.
Space Ric-O-Shay.prg
- A static-screen vertical shooting game for one or two players that
- resembles Space Invaders.
Spider City.NTSC.prg
- A horizontally scrolling shoot-em-up. Does not work in PAL.
Sub Chase.prg
- Bomb the submarines. Produced by Umi Inc.
Tank Wars.prg
- A two-player video game by Don Tinsley for Machine Language Games
- (misprinted as "langauge" on the start screen).
Terraguard-NTSC.prg
- A shoot-em-up by Tom Griner / Creative Software. NTSC version.
Terraguard.prg
- A shoot-em-up by Tom Griner / Creative Software. PAL version.
VICTerm_4_0_A000_PAL.bin
- VICTerm terminal program for PAL machines
Videomania-NTSC.prg
- NTSC version of Videomania
Videomania.prg
- Videomania by Tom Griner. A very nice 4k shooting game.
roms/8k/
* Here you will find 8k and 4k+4k cartridges.
A World at War-en.txt
- English translation of the Swedish instructions for A World at War.
A World at War-se.txt
- Swedish instructions for the Cold War game.
A World at War.prg
- A strategy game by Handic Software AB. The screen is initialized for
- PAL.
Aggressor-2.prg
- Another version of AGGRESSOR. Only 2 bytes differ.
Aggressor.prg
- A Defender clone by HES.
Alien.prg
- A maze game. Catch aliens before they catch you. Start with F1. Set
- traps by pushing up/down+fire. Wait until an alien walks to the trap,
- and neutralize the trap by pushing fire and up or down towards the trap.
Amidar.prg
- Colourize the playfield and avoid enemy bugs. Programmed by F. Janke.
Ape Escape.prg
- Ape Escape, similar to Cosmic Jailbreak
Apple Panic-6000.prg
Apple Panic-a000.prg
- A climb&run game by Creative Software.
Apple Panic.prg
- Single ROM version of Apple Panic, a climb&run game by Creative Software.
- NTSC screen position.
Arcadia.prg
- A stationary-screen shoot-em-up. PAL only.
Attack of the Mutant Camels.prg
- This Llamasoft game seems to be a renamed version of Matrix.
Avenger.prg
- A Space Invaders clone. Use joystick or keyboard.
Bandits.prg
- A shooting game by Sirius. NTSC only!
Bank Robber.prg
- An earlier version of Raid on Fort Knox.
Capture the Flag-orig.prg
Capture the Flag.prg
- A duel game in a 3D maze. Requires 6560-101 (NTSC-M) video timing.
Car Race.prg
- A variant of Radar Rat Race with different images. Produced by
- Commodore.
Catch a Snatch.prg
- Catch a Snatch.
Cave-in-NTSC.prg
- Dig in a cave and avoid monsters. Programmed by Gregory Carbonaro,
- published by Spectravision in 1982. NTSC version.
Cave-in.prg
- Dig in a cave and avoid monsters. Programmed by Gregory Carbonaro,
- published by Spectravision in 1982. PAL version.
Choplifter-orig.prg
Choplifter.prg
- Rescue people with a helicopter from their houses in a military front
- area.
Chuck Norris Superkicks.prg
- An adventure where you have to kick or hit the enemies.
Clowns-paddle.prg
- A paddle version of Clowns by Commodore.
Clowns.prg
- Clowns, a game where you have to break balloons with two clowns.
Computer War-orig.prg
Computer War.prg
- Prevent the World War 3, like in the War Games movie. Produced by Thorn
- EMI. Also available as a loadable program.
Congo Bongo.prg
- Congo Bongo by Sega. A nice jungle game.
Cosmic Cruncher-2.prg
- A Pac-Man clone with a C= sign as the Pac-Man.
- The TRAINED version was patched so that you cannot dead. The 2nd version
- uses $bd fill byte at the end instead of the $aa byte. (Both are from
- original cartridges.)
Cosmic Cruncher-fixed.prg
- The original Cosmic Cruncher does not initialize a memory variable it
- uses, and fails to work properly in some cases. This version fixes the
- problem.
Cosmic Cruncher-trained.prg
- A trained version of Cosmic Cruncher where you cannot die.
Cosmic Cruncher.prg
Cosmic Jailbreak.prg
- Cosmic Jailbreak. You have to shoot creatures that remove stones from a
- prison in order to free their fellows.
Creepy Corridors.prg
- A shooting game by Sierra On-Line. Collect treasures in a maze and shoot
- enemy monsters.
Crossfire.NTSC.prg
- Crossfire with NTSC screen position.
Crossfire.PAL.prg
- A shooting game published by Sierra On-Line.
Cyclon.prg
- A 2D shooting game. Shoot alien space ships that come from four
- directions. The game is too easy in the beginning.
D'Fuse.prg
- This climbing game was programmed by Neil Chriss and published in 1983 by
- Microware.
Deadly Duck.prg
- A shooting game by Sirius.
Dragonfire.prg
- A very nice jump&run game by Imagic. The game has two screens, and the
- game becomes faster after completing one round.
Droids.prg
- "T.G. Software presents Droids - copyright 1983 by Solitare group". Shoot
- droids by pushing the fire button and moving the joystick to the desired
- direction. Turn the red objects to yellow and then to green by touching
- them in the proper order. Whenever a droid touches an object, it resets
- to red. To complete the game, all objects must be green simultaneously.
ET.prg
- The Extra Terrestrial. Doesn't work if the VIAs are reset.
Face Maker-orig.prg
Face Maker.prg
- A memorizing game for kids (like Simon). By Spinnaker Software
- Corporation.
Fast Eddie.prg
- Fast Eddie, a jump & climb game.
Final Orbit & Bumper Bash-orig.prg
Final Orbit & Bumper Bash.prg
- A radar-based 2D shooting game. The screen flickers horribly on PAL
- machines; it is OK on NTSC.
Flipper-1.0.prg
- A flipper by Micro Digital. Start the game with F1 (one player) or F3
- (two players). Add launching power with F5 and shoot the ball with F7.
- Move all slaps with the Commodore key. The flipper can be pushed with
- the space bar.
Fourth Encounter.prg
- A clumsy shoot-em-up by Thorn EMI.
Frantic.prg
- A radar game in space by Imagine.
Frogger.prg
- Frogger, the classic where you must guide the frogs to the nests. This
- rather poor version was made by Parker Brothers.
Frogman.prg
Fun with Music.prg
- Compose melodies with this Epyx cartridge, or play a game (jump on the
- horizontally scrolling notes by using the paddle).
Galaxian.prg
- A very well-done shoot-em-up. This classic is a bit improved Space
- Invaders.
Garden Wars.prg
- A maze shoot-em-up by Commodore.
Ghost Manors.prg
- A shoot&run game by Xonox.
Gorf.prg
- A boring shoot-em-up.
Home Babysitter.prg
- Home Babysitter by Commodore.
IFR (Flight Simulator).prg
- This game trains your instrumental flying skills, or maybe not.
Jawbreaker II.NTSC.prg
- Some sort of a Pac-Man clone by Sierra On-line.
Jawbreaker II.PAL.prg
- PAL version of the above. Only the screen position is different.
Jelly Monsters-fixed.prg
- A rather good-looking Pac-Man clone. The fixed version fixes a memory
- initialization problem.
Jelly Monsters-v2-fixed.prg
- A slightly improved version of Jelly Monsters, the Pac-Man clone. The
- fixed version fixes a memory initialization problem.
Jelly Monsters-v2.prg
Jelly Monsters.prg
Jupiter Lander.prg
- Jupiter Lander, a 2D game that simulates the landing on a planet. Very
- realistic.
KeyQuest.prg
Kids on Keys.prg
- A children's game by HES.
Lazerzone.prg
- A shoot-em-up by LLamasoft. Requires joystick. A bit like Hellgate.
- This game is also available as a loadable program for computers equipped
- with an 8k expansion.
Maze.prg
- Maze.
Medieval Joust-orig.prg
Medieval Joust.prg
- A very slow jousting game. Press F1 to start, and be patient.
Menagerie.prg
- A Frogger clone by D W Johnson / Cimarron.
Meteor Run.prg
- A shoot-em-up by Umi.
Mine Madness.prg
- A mining game by Thorn EMI.
Miner 2049'er.prg
- A jump&run game, a bit like Donkey Kong. This seems to be PAL only.
Mobile Attack-a000_RAMfixed.prg
Mobile attack.PRG
Mole Attack.prg
- Hit moles when they raise their head, and avoid hitting bombs.
Money Wars.prg
- Money Wars.
Monster Maze.prg
- A three-dimensional maze game by Epyx. Use the joystick to move, and the
- fire button to take a look at the map.
Motocross Racer.prg
- Drive against the clock in three screens: desert time trial, hill
- climbing and beach race. ©1983 Xonox.
Mutant Herd.prg
- Prevent enemy mutants from getting into the screen middle. Produced by
- Thorn EMI.
Number Crunch.prg
- Spectravideo's Number Crunch © 1982 Gregory Carbonaro. Control a snake
- and eat digits and operators to form the assigned numbers.
Number Nabber & Shape Grabber.prg
- Two games by Commodore that are suitable for small children.
Omega Race-orig.prg
- Original version of Omega Race. Does not run in RAM.
Omega Race-trained.prg
- A trained (immortal) and patched version of the above. Runs also in RAM.
Omega Race.prg
- The famous 2D space game Omega Race. Patched so that it works in RAM.
Outworld-6000.prg
Outworld-a000.prg
- Outworld in two 4k ROMs.
Outworld.prg
- Defend a city from space aliens in this Tensor Technology game. Requires
- joystick.
Pac-Man.prg
- The original Atari version of Pac-Man.
Paratrooper.prg
- Shoot helicopters and invading parachutist with a fixed cannon.
Pipes.prg
- Build a pipeline. By Creative Software.
Poker-2.prg
- A slightly different version of VIC Poker.
Poker.prg
- Loose your virtual money in this poker game. Produced by Commodore.
Polaris.prg
- A quite well-made submarine game.
Predator.prg
- Predator, a bird game.
Princess and Frog.prg
- A Frogger clone.
Protector.prg
- Evacuate people from a city.
Q-Bert.prg
- Paint the screen by jumping to each level an odd amount of times.
- Programmed by Parker Brothers.
Quackers.prg
- Quackers.
Radar Rat Race-2.prg
- A slightly different version of Radar Rat Race. Only two bytes in the
- data differ.
Radar Rat Race.prg
- A classic just like Omega Race. You steer a mechanic mouse, eat cheese
- and avoid cats and rats. The rats and the cheese pieces are displayed on
- radar.
Raid on Fort Knox.prg
- Steal gold bars and bring them to your base. Avoid confrontations with
- the guards. Published by Commodore.
Rally-X-NTSC.prg
- NTSC Version of Rally-X.
Rally-X-NTSC_fixed.prg
- Rally-X game, bug fixed by nbla000
Rally-X-PAL_fixed.prg
- Rally-X game, PAL, bug fixed by nbla000
Rally-X.prg
- A variation of Radar Rat Race, similar to Car Race. It appears that this
- game was first modified to Car Race, then to Radar Rat Race to avoid a
- lawsuit.
Rat Hotel-orig.prg
Rat Hotel.prg
- Creative Software / Tensor Technology. Collect the blinking stuff and
- avoid the human. The original version doesn't work in RAM.
Renaissance-6000.prg
Renaissance-a000.prg
- Othello in two 4k ROMs.
Renaissance.prg
- The game of Othello by UMI.
River Rescue-orig.prg
River Rescue.prg
- A horizontal shoot-em-up by Thorn EMI. The original version doesn't work
- in RAM.
Road Race.prg
- Road Race, a 3-dimensional car game where you compete against the clock.
Robin Hood.prg
- Shoot enemies in the Sherwood Forest. By Xonox.
Robot Panic.prg
- Robot Panic, a 2D shoot-em-up game.
Sargon II Chess.prg
- A plain chess game with several difficulty levels.
Satellites and Meteorites-6000.prg
Satellites and Meteorites-a000.prg
- An Asteroids clone by RLM/UMI. The screen is fixed at NTSC position.
Satellites and Meteorites.PAL.prg
- A single file and PAL version of the above.
Scorpion.prg
- Scorpion.
Sea Wolf.prg
- A shooting game by Commodore. Requires paddles.
Serpentine.NTSC.prg
Serpentine.PAL.prg
- Serpentine is a labyrinth game where you are a snake who eats up stuff in
- order to become bigger. There are other snakes who try to eat you, and
- you can eat them from the back side.
Shamus-orig.prg
- Shamus I, a graphical labyrinth adventure game. The original game does
- not run in RAM, but the patched version does.
Shamus.prg
Sir Lancelot.prg
- A middle-age game by Xonox.
Solar System.prg
- Planetary data. Produced by Commodore.
Space Snake.prg
- A slalom game by Handic Benelux B.V.
Speed Math & Bingo Math.prg
- A speed math training game by Commodore.
Spiders of Mars-6000.prg
Spiders of Mars-a000.prg
- A two-ROM version of Spiders of Mars (PAL).
Spiders of Mars.NTSC.prg
- NTSC version
Spiders of Mars.prg
- A horizontally scrolling shoot-em-up by Peter Fokos / UMI.
Spike's Peak.prg
- A mountain climbing game by Xonox.
Spills and Fills.prg
- This weird game was programmed by Creative Software.
Star Battle.prg
- Star battle, another shoot-em-up game.
Star Post.prg
Star Trek - S.O.S-orig.prg
Star Trek - S.O.S.prg
- Shoot enemy spacecrafts with the Enterprise. This is a very good 2D
- game, published by Sega.
Super Amok.prg
Super Slot-2.prg
- A slightly different version of Super Slot.
Super Slot.prg
- A slot game simulation by Commodore. (PAL)
Super Smash-2.prg
- A slightly different version of Super Smash. (NTSC)
Super Smash.prg
- A Breakout clone by Commodore. Requires paddles.
Tank Atak-6000.prg
Tank Atak-a000.prg
- Destroy tanks before they destroy you. By Audiogenic. This is the older
- two-ROM version. Does not fully work.
Tank Atak.prg
- Destroy tanks before they destroy you. By Audiogenic. After aligning
- the screen, press Return and not Restore, otherwise the game won't work.
- This seems to be a newer, bug-fixed version.
The Sky is Falling-2.prg
- A slightly different version of The sky is falling.
The Sky is Falling.prg
- Collect water drops before they hit the ground. Published by Commodore.
- Requires paddles.
Threshold.prg
- A shooting game by Sierra On-line.
Titan.prg
- A very nice maze shooting game by Commodore.
Tomarc the Barbarian.prg
- A climb&run game. Not very playable.
Tooth Invaders.prg
- Clean teeth and the space between them. By Commodore.
Topper.NTSC.prg
- A Q-Bert clone. Use diagonal joystick directions to move the player.
Trashman-6000.prg
Trashman-a000.prg
- Creative Software's Pac-Man clone in two 4-kilobyte ROMs.
Trashman.prg
- Trashman, a Pac-Man clone by Creative Software. Not the same as the C64
- game where you collect trash bins and avoid dogs and cars.
Turmoil.prg
- Turmoil.
Tutankham.prg
- A 2D Doom clone. :-) Shoot the enemies, collect items and keys and open
- doors to get to the next level.
Type Attack.prg
- This game improves your typing skills. By Sirius.
Typo.prg
- This Romox game improves your typing skills. The game does not
- initialize memory properly, so it might not work at the first try.
Vic Music Composer-orig.prg
Vic Music Composer.prg
- A note writing program by Thorn EMI. The original doesn't work in RAM.
Vic Super Lander.prg
- The same as Jupiter Lander by Commodore, but with different colours.
Video Vermin.prg
- Another Caterpilla or Country Garden clone by Umi.
Visible Solar System-2.prg
- A slightly different version of Visible Solar System.
Visible Solar System.prg
- Visible Solar System, another space simulation.
Wacky Waiters-sys48896.prg
- Cartridge version of Wacky Waiters. This game was also published on tape
- for the unexpanded VIC-20.
roms/other/
325329-03.bin
- VIC1112: VC20 Cart IEEE-488 rom
325329-04.bin
- VIC1112: VC20 Cart IEEE-488 rom
Color Test.prg
- Creates a picture that should help in tuning the TV. Exit with "X".
Inventions.prg
- Contains a BASIC program that plays some classic music. By Holger
- Gehrmann.
Synthesong.prg
- Contains a BASIC program that plays "The Synthe-Song". By Holger
- Gehrmann.
The Mad Boogy-2.prg
- A version of "The Mad Boogy", with a different RESET vector.
The Mad Boogy.prg
- Contains a BASIC program that plays "Mad Boogy". By Holger Gehrmann.
dams-ieee-vic20.zip
- Roms from DAMS IEEE-488 interface for the VIC-20
hexkit-a000.bin
- 4k ROM for PROMQUEEN or TACTEC EPROM programmer
roms/tools/
roms/tools/4k/
* These tools are 4kB or smaller cartridges. Instructions for these tools
* are welcome.
Basic-v4.prg
- Commodore BASIC 4 for the VIC-20. Extends the normal BASIC with disk
- handling commands and a very primitive machine language monitor
- (invoked with the MONITOR command).
Basic4.txt
- Docs for BASIC 4 for the VIC-20
Buti Toolkit.prg
- A 4kB BASIC utility cartridge. Commands: APPEND, AUTO, DELETE, DUMP,
- EDIT, FIND, HELP, KILL, OFF, RENUMBER, REPEAT, STEP, TRACE, UNNEW, VIC.
Cassette Turbo.prg
- A tape speeder. Commands: HELP, AUTO, TRACE, RENUMBER, DELETE, FIND,
- DUMP, CMERGE, CLOAD, CVERIFY, CSAVE, RESET and KILL.
Combasic.prg
- Combasic © 1982 by S. Klandt. A 4kB language expansion. SYS45056 to
- start. Keywords: SUB, PUT, HEX, COPY, DEZ, SET, CURS, CLINE, REST,
- INIT, INSTR, LIM, LINE, SRT, OFF, PRT, STAY, SIM, MOVE, SEI, CLI, USER,
- WR, NOSTP, GTSTR, EXEC, SAV, FLINE, AINST, STACK, ERR, IRQCL, HELP,
- MEM, :, LOD.
HesMon-orig.prg
HesMon.prg
- A machine language monitor by HES.
Hires Toolkit.prg
- Another 4kB BASIC expansion. SYS45056 to start. Keywords: AU$, DEH,
- DUMP, FIND, HELP, OFF, RENUMBER, TRACE, DRAW, LINE, PUT, FILL, SET,
- RESET, INVERT, POT, CLEAR, TEXT, GRAPHICS, CIRCLE.
Monitor-sys24576.prg
- Machine language monitor, SYS 24576 to start. No instructions either,
- but has the usual monitor commands.
Programmer's Aid-sys28681.prg
- A utility cartridge for BASIC programmers. Defines some BASIC commands
- on the function keys. AUTO, RENUMBER and other goodies. The cartridge
- does not work if it is copied to RAM and the BASIC interpreter is using
- the $7000-$7FFF area.
Rabbit-sys38912.prg
- A tape fastloader. The ROM is mapped to an uncommon area, $9800-$9fff.
- After SYS38912, the commands *L (load) and *S (save) work in direct
- mode, in the beginning of the command line.
Rabbit.txt
- A description of the Rabbit tape format.
Screenmaster.prg
- Another basic extension.
Super Expander.prg
- Vic 20 Super Expander (without the extra 3 kB RAM, of course). A BASIC
- extension with graphics and sound commands. May need the 3kB expansion
- to run. Supports also 8kB or more expansion memory. Autostart,
- starting address $A000. Only 4 kilobytes.
VicTool.prg
- A 2kB BASIC utility cartridge. SYS45056 to start. Keywords: AU$,
- AUTO, DE?, DUMP, FIND, HELP, OFF, RENUMBER, TRACE.
Vicmon-2-6000.prg
- Vicmon, a machine language monitor. SYS24576 to start. A slightly
- different version.
Vicmon-2-b000.prg
- Vicmon, a machine language monitor. SYS45056 to start. A quite
- different version.
Vicmon-4000.prg
- Vicmon, a machine language monitor. SYS16384 to start.
Vicmon-6000.prg
- Vicmon, a machine language monitor. SYS24576 to start.
Vicmon-a000.bin
- ROM image for VICMON at $a000. No starting address in this file.
Vicmon-b000.prg
- Vicmon, a machine language monitor. SYS45056 to start. Can be used
- simultaneously with the Super Expander ROM.
Victerm 40.prg
- A prototype of a terminal program cartridge for the VIC-20. The
- cartridge label and the EPROM window sticker call it the "latest
- Victerm 40". The copyright message in the code says 1982.
WaterlooBASIC.prg
- Waterloo BASIC for the VIC-20
vic1211m-SuperExpander.prg
- VIC-1211M from Japan. Same as Super Expander, with slightly diff
- commands. Starts at $a000.
roms/tools/8k/
* All these are 8kB cartridges. Instructions for these tools are welcome.
Assam.prg
- An assembler. SYS700 to start.
BASIC V5.prg
- A simple BASIC extension with some disk commands and a machine language
- monitor. Type COMMANDS to get a command list.
ExBASIC L2.prg
- A BASIC extension. Type HELP for a command list.
Handy Toolkit.prg
- A BASIC extension or BASIC programming aid.
HesWriter.prg
- A very primitive text editor by HES.
Household Finance.prg
- Plan your personal finances. By Creative Software. This is
- essentially the same as Personal Finance.
LADS-be01.prg
- LADS assembler, SYS 48641 to start. No instructions.
Mikro Assembler-6000.prg
Mikro Assembler-a000.prg
- An assembler cartridge for the VIC-20.
Mikro Assembler-pics.zip
- Pictures of the manual cover page, cartridge case and the circuit
- board.
Mikro Assembler.readme
- Notes on Mikro Assembler
Mikro Assembler.txt
- The manual of Mikro Assembler. Vic Pack VP078 © 1982 Supersoft Ltd.
- Manufactured and distributed in UK by Audiogenic, P.O. Box 88, Reading,
- Berks.
PET Loader.prg
- A PET emulator (40 column screen). Requires at least a 8 kilobyte
- memory expansion.
Personal Finance.prg
- Plan your personal finances. By Creative Software.
Quick Brown Fox-sys24576.prg
- .
Synthesound.prg
- A sound program by HES.
Turtle Graphics-2.prg
- A slightly different version of above.
Turtle Graphics.prg
- A Logo interpreter written in BASIC.
VC-Extra.prg
- Some sort of expansion that might have something to do with machine
- language. Autostart, starting address $A000.
Vic Forth 1.00.prg
- VIC Forth by Peter Bengtson.
Vic Forth 1.10.prg
- A newer version of VIC Forth.
Vic Graph.prg
- Plots diagrams of given functions. Written in BASIC to a big extent!
Vic Stat.prg
- A statistics and graphics orientated cartridge by Datatronic, Sweden.
- The demo on the cartridge has been written using the extended BASIC
- syntax supplied by the cartridge.
Wordcraft 20-6000.prg
Wordcraft 20-a000.prg
- A word-processing cartridge. Requires at least an 8kB memory
- expansion.
Wordcraft-6000.prg
Wordcraft-a000.prg
Wordcraft-orig-6000.prg
Wordcraft-orig-a000.prg
- A word-processing cartridge by UMI. Press F3 to do a normal RESET, F1
- to start the cartridge. The original version does not run in RAM.
Write Now-sys41000.prg
- A word-processing cartridge.
vic-forth-hes-rom.zip
- VIC Forth from HES -- includes documentation
schematics@ -> ../schematics/computers/vic20
utilities/
* Here is the VIC-20 utility collection.
TRIANGULAR uOS 1.19_d64.zip
- GUI OS for the VIC-20
Unex.prg
- Unexpander by Craig bruce
unexp3k.prg
- Disables a 3k memory expansion. Written by Aleksi Eeben.
unexp8-32k.prg
- Disables 8k, 16k, 24k and 32k memory expansions.
- Written by Aleksi Eeben.
utilities/16k/
Practicalc.csm.gz
- Tape image of Practicalc.
Practicalc.prg
- Practicalc 1.6, a spreadsheet program. The program is copyrighted 1982
- by Computer Software Associated, 50 Teed Drive, Randolph, MA 02368.
- Program by Sandy Ruby, manual by Kathleen F. Nolan. This software
- REQUIRES a 16Kbyte expansion, 24K is recommended.
Schreibmaschinenkurs.csm.gz
- Tape image of Schreibmaschinenkurs.
Schreibmaschinenkurs.prg
- A touch typing course by Commodore Germany, January 1983. The exercise
- texts are accessed from tape.
Schreibmaschinenkurs.seq
- An exercise text file for Schreibmaschinenkurs. Write this to an unnamed
emutil.prg
emutil.readme
- EMUTIL is a disk image archiver for 8-bit Commodore computers.
- It supports all known Commodore disk drives, of all capacities. It also
- supports all CMD HD and RL Native partitions. Programmed by Bo Zimmerman
- and André Fachat.
practicalc-wdocs.zip
- Practicalc -- includes tap, prg, and pdb docs.
vic3301_simplicalc.g64.gz
- SimpliCalc from Commodore
vic3304_vicfile.g64.gz
- VicFile from Commodore
vic3305_vicwriter.g64.gz
- VicWriter from Commodore data tape file with OPEN1,1,1,"":...:CLOSE1, or
- use the tape image.
utilities/20K+/
cinderella-vic20-v0_9_d64.zip
- Intel 4004 emulator with examples
utilities/3k/
13k Hrg Doodle.prg
- A primitive drawing program for the 3k Super Expander.
Diskdoc.prg
- Displays the contents of a disk sector on screen or printer. Written in
- BASIC. Works also with a bigger memory expansion.
Disklock.prg
- Write protect a disk by writing a wrong DOS version byte to the directory
- sector, or remove the protection. Written in BASIC. Works also with a
- bigger memory expansion.
Inhoud Maker.prg
- Creates a menu of the disk directory. At least a 3k memory expansion
- required.
Magazine Index.prg
- An article database written in BASIC. Works also with bigger memory
- expansions.
Vic Doodle.prg
- A simple hi-res drawing program.
Vic Wedge.prg
- The wedge program from the 1540/1541 test/demo disk, modified so that it
- asks for the device number.
Weerstanden.prg
- Converts resistance values to colours and vice versa. The texts are in
- Dutch.
utilities/8k/
1540.41 Backup.prg
- Single drive disk backup program.
3D-Drawing I.prg
3D-Drawing II.prg
- A 3D drawing program. The first part merely moves the start of BASIC to
- $2001 and loads the second part.
Aangifte 83&84.prg
- Calculates the taxation or something for 1983 and 1984. The program
- texts are in Dutch. Requires at least a 24k memory expansion, and the
- texts are formatted for a 40 column screen.
Assembler.prg
- A non-symbolic assembler written in BASIC.
Assembler2.prg
- A machine language monitor written in BASIC.
Austro-Compiler.prg
- A BASIC compiler. Requires at least a 16kB expansion. The compiled
- programs will run with an 8kB expansion or bigger.
Basic Scanner.prg
- A BASIC "disassembler" written in BASIC.
Bio-Vision 20.prg
- A biorythm program.
Copymaker.prg
- Tape back-up program.
Copymaker2.prg
- Copies normally saved files from tape to tape.
Cremona.prg
- Programma voor het bereknen van de staafkrachten in een inwendig-
- statisch bepaald vakwerk m.b.v. het cremona-diagram principe. Written in
- BASIC.
Database Cw.prg
- A database program in Dutch. Requires a tape drive. Written in BASIC.
Database Menu.prg
- A database program in Dutch. Quite many functions. Written in BASIC.
Dataopslag.prg
- A quite comprehensive Dutch database program. Written in BASIC.
Drawing Master.b.prg
Drawing Master.f.prg
- A primitive CAD program.
Easy Basic.b.prg
Easy Basic.f.prg
Easy Basic.p2.prg
- A BASIC expansion.
Easy Mon 1.0.prg
- A machine language monitor written in BASIC.
Fat 40.prg
Fat40 Demo.prg
- 40 column emulators for the VIC-20. The latter is with NTSC screen
- position.
Gegevensverwerking.prg
- A database program in Dutch. Written in BASIC.
Gleitschrift.prg
- This German program produces a bit jumpy scroll text. 6561 only.
Info Writer.prg
- A page-based textual note writer by Andreas Dietmair (andi.diaet@t-
- online.de) in 1990. Requires 16 kilobytes of expansion memory.
Kp Word Pro.prg
- This "word processor" is written in BASIC.
Lettex.lnx.gz
- A letter editor by Andreas Dietmair (andi.diaet@t-online.de) in
- August/September 1991. Requires RAM also at BLK5 ($a000-$bfff).
MLX 2.02.prg
- A utility for entering machine language programs (enter bytes in decimal
- notation, with checksums over 6 byte groups).
MLtracer.prg
- A 6502 simulator (single-stepper) written in BASIC.
Magic Draw.b.prg
Magic Draw.p2.prg
- This is a poor drawing program. Controls: cursor keys, clr/home, d, e, x,
- z, l, s, q, F2, F4 etc.
Memory View Exp.prg
- RAM or ROM contents viewer by Andreas Dietmair (andi.diaet@t-online.de).
Mighty Basic.prg
- Another BASIC expansion.
Mighty Mon 1.0-b.prg
Mighty Mon 1.0-f.prg
- A machine language monitor written in BASIC and ML.
Mighty Mon 3.0.prg
- A machine language monitor written in pure ML.
Mighty Term8192.prg
- A terminal program. SYS8192 to start. Features a 40-column bitmapped
- display and VT-100 emulation. The program was never finished, but it is
- complete enough to use. Press CTRL-1 to bring up the configuration menu.
- Not all of my defaults will be convenient for you. For example, it
- defaults to PST-100 emulation since that is the type of terminal the
- university computer liked when I was developing this program.
- You can also specify an "80/2" screen width. In this mode, the screen
- will be split into two 40-column halves. Press the F7 key to toggle
- between the two halves. Ignore the "Good day, Craig" at the start
- (unless your name happens to be Craig). Press the Backarrow key to quit.
Pilot.prg
- A Pilot language interpreter written in BASIC. Very slow.
Plus.term.prg
- A terminal program partially written in BASIC. Seems to use the standard
- RS-232 routines, so speeds from 50 to 2400bps are possible. Normal 22-
- column screen.
Printer Pal I.prg
Printer Pal II.prg
- These programs print something.
Prog Char 4.8-HB.prg
Prog Char MLV1.0.prg
- Character editors.
Program Ledger.b.prg
Program Ledger.f.prg
- Makes a database of your programs.
Quick-20 (rel).prg
- Some sort of a tape loader or tape copier.
Screen-40.prg
- Gives you a 40-column screen display for using BASIC. It uses bitmapped
- 4*8 pixel characters and gives 24 rows. It will work with all programs
- that use the standard kernel input and output calls.
Soundmaker-0.1.prg
- A simple music composing aid written in BASIC.
Soundmaker.prg
- A sound editor written in BASIC.
Speedscript 1.0.prg
Speedscript 3.0.prg
- COMPUTE!'s Speedscript program for the VIC. The function keys move the
- cursor around and the F7 and F8 keys are for Load and Save. It features
- a number of embedded formatting commands. To access them, press CTRL-£
- (the British pound symbol) and then type the letter of the command and it
- will appear in reverse. Follow most commands with a number and then a
- RETURN. The following embedded commands are supported: T=Top margin,
- B=Bottom margin, L=Left margin, R=Right margin, S=Spacing, and many more.
- A number of editing commands are available by pressing CTRL and a letter.
- CTRL-P is Print.
Spreadsheet.prg
- A spreadsheet program. Requires a 40 column screen driver.
Tekstverwerker 1.prg
Tekstverwerker 2.prg
Tekstverwerker 3.prg
Tekstverwerker 4.prg
- These are Dutch word processors for the VIC. All are written in BASIC
- and are more or less line orientated.
Telex-morse.prg
- A RTTY / CW decoder for the VIC-20 by Radio V/D Galien.
Vic 40 Scherm.prg
- Another 40 column emulator.
Vic Compiler.prg
- Some sort of BASIC to Assembler source compiler.
Vic Pilot.b.prg
Vic Pilot.f.prg
- Some sort of drawing program.
Vic Writer.prg
- A word processor written in machine language.
Viditel Uitleg.prg
- Instructions for Vidivic.
Vidivic.prg
- A Viditel terminal program for some on-line services in The Netherlands.
Voorraad beheer.prg
- A warehouse database in Dutch. Written in BASIC.
micromon13_SYS12288.prg
- Micromon 1.3 for 8k and better VICs. SYS 12288 to start.
super_screen.t64
- 40 column screen for the VIC, with demo program
utilities/unexpanded/
* Unless otherwise notified, the programs here are written in BASIC.
2.char.prg
- A 4*8 character set.
ASCII Screen Put.prg
- Shows the PETSCII and screen codes of the characters you type. Written
- in machine language.
Address Book.prg
- A simple address book program.
Auto Turbo.prg
- A tape speeder. The files created with this tape speeder can be loaded
- with normal LOAD. Works with all memory configurations.
Blinker.prg
- This program installs an interrupt routine that will blink the screen if
- you type a shifted space at the top left screen corner.
Calendar II.prg
- Seems to print some sort of a calendar to device 4.
Calendar III.prg
- Prints out a calendar of the months you specify.
Cass. Bestand.prg
- A very simple database where you can store data of your tape collection.
Char Gener (3.5).prg
- A simple character editor written in BASIC.
Clock.prg
- Installs a clock at the top left screen corner.
Color Bars.prg
- Draws a test picture for tuning the TV.
Color-cursor.prg
- This program installs an interrupt routine that randomly changes the
- cursor color.
Computer.char.prg
- A nice computer-like 8x8 font.
Converter.numbers.prg
- Number system converter.
Converter.units.prg
- Converts values between different measuring units.
Data Maker.prg
- Memory dump data statement maker.
Data Manager.prg
- A simple tape-based data base.
Date to Day.prg
- Tells the weekday of a date.
Delux File Case.prg
- A data file management program.
Dir. Reader (t).prg
- Reads tape directories (file names and starting addresses)
Directory Sort.prg
- Sorts the disk directory. Written in BASIC.
Disk Defaulter.prg
- Installs a wedge that defaults the LOAD and SAVE routines to device 8.
Disk Exerciser.prg
- Moves the read/write head around.
Disk Header.prg
- Edit the disk title and the ID. Written in BASIC. The texts are in
- Dutch.
Disk Merge.prg
- Merges two files on a disk. (You could do the same with the C command.)
Disk Purge.prg
- Purges a disk (deletes files permanently)
Disk Repair.prg
- Undoes the "N0:DISKNAME" command by writing a link to sector 18,4 from
- sector 18,1.
Diskmonitor.sys6690.prg
- A disk monitor from "Das große Floppy Buch". Commands: W (write
- sector), R (read sector), M (examine sector), @ (disk command), X (exit).
- Assumes device number 8.
Dual Copy.prg
- Copies files from drive 8 to drive 9. The files are buffered in the VIC
- memory, so this program is very limited.
Edit Disk Name.prg
- Edit disk title. Written in BASIC.
Edit Load Addr..prg
- Edit the load address (the first two bytes) of a file on a disk. Written
- in BASIC.
Errorrouter.prg
- Installs customized BASIC error messages. May not work with a 8kB memory
- expansion or bigger.
F-key.prg
- Define macros for function keys.
Filelock.prg
- Locks a file or removes the lock (bit 6 of filetype)
Fisichella.zip
- A machine-language music editor with instructions and an example tune.
- v1.1 (30.5.2001) Source code and a bonus demo included. Programmed by
- Aleksi Eeben.
Functiondraw.prg
- This BASIC program plots a 2-dimensional function on the screen.
Functionkeys.prg
- Installs function key macros.
Functionkeys2.prg
- Installs function key macros.
Handy Basic.b.prg
Handy Basic.f.prg
- A BASIC expansion.
Home Inventory (part 1).prg
- Home Inventory, Part 1: Purchases & Current Value. Creative Software
- 1981.
Home Inventory (part 2).prg
- Home Inventory, Part 2: Inventory Analysis. Creative Software 1981.
Kalendar.prg
- This BASIC program tells (in Dutch) which weekday a given date is.
Karnaugh.prg
- Draws Karnaugh's diagrams of four-variable logic functions.
Label Maker.prg
- Prints labels on a printer device #4.
Lightning Sort.prg
- Generates a sorting routine in machine language.
Loan Calculator.prg
Loan Calculator2.prg
- Calculates the real costs of a loan.
Maanfase.prg
- Calculates the phase of moon. The output is in Dutch.
Memo Writer.prg
- With this program you can write short notes that can be printed. The
- texts cannot be stored in a file.
Modem.upload.prg
- Some sort of script for the above.
Mult 1.0.prg
- A multiplicator program. Input two numbers, separated by RETURN, and the
- program will print out the product.
Name Pro.prg
- This program stores data in sequential tape files.
Object Loader.prg
- Some sort of a utility for "Tiny VIC-20 BASIC compiler".
One-touch.prg
- This machine-language routine lets you enter BASIC keywords with the
- Commodore key combined with a letter. Might not work with 8kB or more
- expansion memory.
Paaszondag.prg
- Calculates the date of Easter.
Phoneme Editor.t.prg
- Phoneme editor.
Phoneme Speak.t.prg
- A playback program for the above. Seems to require some hardware
- expansion at $9800.
Posteriser.prg
- Prints a customizable banner message.
Print Buzz.prg
- No idea what this one is supposed to do.
Print Sound.prg
- A machine-language driver that plays any notes sent to device 2.
Prog Char 1.1-un.prg
- A character set editor.
Program Printer.prg
- Prints a BASIC program listing.
Programmable Char.prg
- A character editor.
Puny Mon 1.0-b.prg
Puny Mon 1.0-f.prg
- Another machine language monitor.
Quick-20($1600).prg
- Some sort of a tape loader or tape copier.
Reactoid.prg
- Measures your reaction time.
Resistor Decoder.prg
- Helps you in decoding resistor color codes.
Rpn.prg
- Converts "normal" arithmetic expression to Reverse Polish Notation.
Save Tape->disk.prg
- This program can be used to save all non-turbo non-autostarting games
- from tape to disk.
Schaakklok.prg
- Draws a chess clock on the screen.
Scrcode.str Make.prg
- Character translation configuration program for Mighty Term.
Screendump-info.prg
Screendump.prg
- Generates a screen dump on the printer. Documentation and the actual
- program.
Sector 20 Error.prg
- Generates a sector error on the disk.
SidMon.prg
SidMon.readme
- A simple machine language monitor written by HackZ0id/SIDERS a.k.a.
- Mattias Hansson .
Sorteren.prg
- Demonstrates different sorting algorithms. The texts are in Dutch.
Super Directory.prg
- Displays the disk directory.
Superlog 20.prg
- Displays disk statistics.
Tape Dir 2.prg
Tape Directory.prg
- These programs maintain directories of your tapes.
Tape Toon.prg
- Plays music from the datassette. Use SYS7424 and TAPE to start.
Telefoon+sort.prg
- Sorts a telephone database.
Telefoon-disk.prg
- A disk version of Telefoon.prg, a phone book database.
Telefoon.prg
- Phone book database.
Telefoon.relais.prg
- Another phone database.
Tinymon 1.0.prg
- Tiny relocatable machine language monitor.
Track 21 Error.prg
- Generates a track error on the disk.
Turbo Tape.prg
- COMPUTE!'s tape drive accelerator. It makes it so you can load programs
- from tape at the speed of a 1541 disk drive (400 bytes/second). It gives
- instructions when it is run. You do not need Turbo Tape installed to
- load a turbo-saved program.
Typing.prg
- Typing rate measurement program
Un.prg
- Character set editor.
VICTermV1.0-1982-Commodore.prg
Validate a Disk.prg
- Validates a disk more thoroughly than the built-in validate command.
Variable Dump.prg
- Prints all BASIC variables on the screen. Works in all memory
- configurations.
Vic Tiny Aid.prg
- Defines some useful BASIC commands.
Vic-20 Wedge.prg
- An improved version of the utility that can be found on the 1540/1541
- test/demo disk. In this version, the device number of the disk drive can
- be specified.
Virtual Dir.prg
- Displays the disk directory.
Yearer.prg
- Prints out the calendar for a given year. Requires a printer device #4.
quikvic.zip
- A nice graphical charset designer for the unexpanded vic.