ƒgeostamp.docs   [*cPRG formatted GEOS file V1.0¿ÿÿÿ€ÿˆ‹ÿÁŠAŠÿñŠ€ŠŽŠ€Š¿‘Š€ŠŸŠ€Š¿‘Ž€‚¿‘ƒ€€€€ÿñÿÿÿƒÿÿWrite Image V2.1geoWrite V2.1€0ðŒ¿?¢É1ðÊŽ A©¢9 8%­…ÉÐLh9©2Z­¿?\, A0 ·Á½8‰ n5­þ-…­ý-…©… ©… ¶'ŠÐF & % t %ŠÐ7© €ÂŠÐ/ x9ŠÐ"ä ‰3 iœå zì 0ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÌÄÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿŠ geostampdemo GeoSTAMP StampEdit StampCollect "GeoSTAMP", "StampCollect", "StampEdit","StampCollector","StampEditor","geostampdemo" are all Copyright (c) 1990,1991 by David B. Ferguson and Quincy Softworks 0Š What you are about to read is the documentation for "The GeoSTAMP Disk". This is the documentation file as it will appear on the disk, and so refers to files and programs other than "geostampdemo". In fact, on the following pages, "geostampdemo" is not referred to at all. For instructions on how to use the demo, read the instructions for "GeoSTAMP". The only important difference is that you can NOT load any files with the demo; there is a stamp set already "hard-coded" into the demo program. The reason that I have included the whole set of instructions is to give you an idea of what else is on the disk you will purchase. "geostampdemo" and these docs may be duplicated and re-distributed for demonstration purposes ONLY, in UNMODIFIED form!! To order "The GeoSTAMP Disk" please send $13.95 ($16.04 overseas) to: Quincy Softworks 9479 E. Whitmore Ave. Hughson, CA 95326-9745 Send check or money order, US funds only, CA residents add sales tax. 1Š Instructions for GeoSTAMP StampEdit StampCollect Š€THE CONCEPT and THE DISK ŠThe "GeoSTAMP" set of programs came about from my frustration with geoPaint's cut-and-paste (mostly the paste part) and the edit feature. I found it to be very inaccurate, since you couldn't see the object you were moving around on the screen and never knew exactly where you were. I hated the fact that everything within the rectangle got destroyed when you used the move or copy features. In general, it just bugged me. So I developed the "GeoSTAMP" concept. First, quit thinking about postage stamps!! We are talking about the kind of stamps that you bang down on an inked pad and then bang down on a piece of paper! That's exactly what "GeoSTAMP" is; a highly versatile stamper set. There are three main programs on this disk; two Desk Accessories and an Application. The Desk Accessories are designed to be run directly from geoPaint without any intermediary programs such as GeoWizard or DA-Runner. "GeoSTAMP" is the core DA. It is the one that lets you place your graphic images onto the screen. Each stamp file can hold up to 30 stamps. Each stamp has a maximum size of 48 pixels wide by 32 pixels high. You "carry" the stamp with you as you move your mouse over the geoPaint screen, placing it where you want with a click of a button. "StampCollect" is almost a reverse version of "GeoSTAMP". It allows you to travel across a geoPaint page and "lift" graphic images into a stamp file. I used this extensively in the development of the stamp sets included on this disk, since I am not much of an artist. Of course, this allows you to use all of geoPaint's tools to create an image before adding it to your stamp set. "StampEdit" is the Application. It is a pixel editor which allows you to create new stamp files as well as edit existing ones. People who are more "arty" than me will enjoy using this. It is a relatively simple editor, but it does the trick. In addition to the three main programs, the disk includes a geoPaint file called "Stamp Template", which will help you set up graphics to use "StampCollect" with; "wally maze", a useless little geoPaint maze I created with "GeoSTAMP in about 1/2 hour; and a whole lot of stamp files to get you started. (Yes, I know the stamp file icon is a postage stamp and I told you not to think of postage stamps, but I couldn't resist putting my two cents in!) On with the show! Š€COMPATABILITYŠ "GeoSTAMP" is one of many signs of the growth and vigor in the Geos world. In order for that growth to continue, programmers have found ways to make Geos do some neat tricks! Please keep in mind that "GeoSTAMP" does things that the designers of Geos never anticipated, and it breaks some rules to do them. Therefore, I once again remind you that the two Desk Accessories should only be run from within geoPaint without any intermediary programs. Using them in any other way will, at best, not work, and may possibly crash the system. In some cases I have successfully used the "StampCollect" program outside of geoPaint, but those times have been rare. 0Š Š€GeoSTAMP ŠThis is the heart and soul of the whole concept. When you select "GeoSTAMP" from the geoPaint DA menu, your drives will all cheerfully whirr for a second or two and then a Dialog Box will appear on the screen asking you to load a file. It is your typical multi-file box which allows you to choose from any of your drives. Selecting "CANCEL" at this time will send you back to geoPaint. When you finally open a stamp file, you will notice this "gadget" box at the bottom of the screen. ((@ In that big white space to the right will appear the first stamp in your stamp set. Also, you will notice your pointer has been replaced by the same image, which you can move around on the screen. You can not move the stamp off of the geoPaint canvas. You can scroll thru the current stamp set by pressing "1" to scroll left and "2" to scroll right. (The scrolling is virtual; when you scroll left past the first stamp you will see the last stamp--scrolling right from stamp #30 takes you to stamp #1.) About the "gadget" box (the black square is the selected one): Move C,N,S--In addition to moving the stamps around the screen with the mouse, you can also use the cursor keys. By changing the Move size, you change the distance the stamp moves. N = Normal--each cursor press moves the stamp one pixel in that key's direction. S = Stamp--each cursor press moves the stamp by the size of the stamp; Cursor Up or Down moves the stamp 32 pixels; Left or Right moves it 48 pixels. C = Card--each cursor press moves the stamp 8 pixels (1 card) in that key's direction. The letter "m" or the "ALT" key (on the 128) change this mode. Tran./Dest.--Transparent or Destructive. In the transparent mode, your stamp graphic will "layer" itself on top of whatever is below it transparently. In the destructive mode, everything within the rectangular area of the stamp is erased before the new stamp is placed. This is toggled with the "t" key. Cookie--I didn't know what to call this. I think of it as a cookie cutter. This is a tough one to explain. When this is on, every set bit on the screen that matches a set bit in the stamp is erased. For example, if I stamped an image of a cat on a completely solid background, I would then see the image of the cat in reverse. Okay, you gotta do it to see it. #--Which stamp number you are on. x and y--Your coordinates on the screen. The upper left corner of the screen is x=0, y=0. But, of course, since you can't move the stamp off the canvas, your upper left corner will depend on which mode you are in: C64, C128-40, C128-80. Note also that by hitting the "h" key you can get help screens that will remind you of all of the keyboard shortcuts. A brief word about your mouse control and then on to the keyboard shortcuts. There are no menus or icons in "GeoSTAMP". Your mouse serves only to move the stamp around on the screen and then place it where you want by pressing the button. By holding down the button and moving the mouse you can "paint" with the stamp. This is tricky, but I have done some neat things with this. Keep in mind that as long as you are holding the button down, the program is repeatedly placing the stamp image. The faster you move the mouse with the button down, the further apart the images will be; the slower you move, the closer they will be. 0ŠWe have already looked at some of the keyboard shortcuts, but now it is time to talk about all of them. (Some of the keys mentioned are only on the C128.) The cursor keys move the stamp as mentioned before. In addition, the following keys will make Card or Stamp sized moves regardless of the Move setting; these make sense and are more useful if you have a C128: "7" - Stamp Size Up "4" - " " Down "8" - " " Left "5" - " " Right "9" - Card Size Up "6" - " " Down "+" - " " Left "-" - " " Right In addition to the mouse button, "p", "ENTER" or "RETURN" - places the stamp onto the screen. "u" or "ESC" - undoes last placement. "1" and "2" - scroll you thru the stamps as mentioned. "i" - inverts the current image. See NOTE below. "x" and "y" - flips image on x or y axis. NOTE: in 80 column mode the result will not appear on screen until you move the mouse slightly. Also, when you invert or flip, only the sprite changes. The picture at the bottom of the screen does not change. "l" - lets you load a new stamp file "q" or "STOP" - lets you quit. When you quit, whatever you have placed on the screen will remain when you return to geoPaint. If you want to erase all of the work you did in "GeoSTAMP", select "recover" from the geoPaint menu BEFORE you do anything else. "t" - toggles you between Transparent and Destructive modes. "d" - toggles the coordinates display on and off to make sprite movement smoother. Most of the time I leave this off. "m" or "ALT" - changes the move size. "c" - toggles cookie mode. "h" or "HELP" - takes you to the help screens (Someone is bound to ask why I didn't use the Function keys for stamp movement. Well, it's because F2 causes the mouse to dance all over the screen. I dunno why, but it does in almost all programs, including geoWrite and geoPaint.) Š€GeoSTAMP TIPS & TRICKS Š1) Using the card and stamp size moves is really useful for almost everything. I only use the mouse for big moves or for "painting". 2) There are two ways to erase something on the screen. One is to take the same image as what you want to erase, go into the "cookie" mode and place the stamp exactly over the image. Since it turns off every bit that matches, it will erase the whole image without destroying anything around it. The other way is to take any image and turn on both "cookie" and "dest". This will erase everything in the stamp rectangle. To make this even easier, take a blank stamp, invert it, and then turn on "cookie" and "dest". You can even drag this around the screen like a big, slooooow eraser. 0Š3) The rectangular stamp area can NOT leave the screen no matter what size the actual stamp image is. This means you may get to the edge of the screen and not be able to bring your stamp all the way down. You will feel like one of those street mimes stuck in an invisible box! One solution is to leave "GeoSTAMP" and scroll the screen. Or, if you are using a stamp image that looks the same flipped on way as another, you can flip it. This was not an oversight, but the result of a technical problem with sprite images going too far off the Geos screen. Š€INTERMISSION ŠThe Puzzle Game--You will see a stamp file on the disk called "Disk Game". This is an example of how you can create puzzles with "GeoSTAMP". I took a graphic of a 3.5 inch floppy disk and "cut" it into 20 or so pieces, placing them in a stamp set, but NOT in order! Your task is to reconstruct the disk. Note that a few of the pieces overlap one another. With "GeoSTAMP" this is no problem, since you can stamp one image over another without destroying them. When you get to the bottom, you will have to stop, scroll the geoPaint page up a bit, and then finish. 0Š Š€StampCollectŠ This looks alot like "GeoSTAMP", since it is the reverse of it. When you run this you will be asked to load a file. If you don't want to load one, press "CANCEL" and you will be ready for a new file. In this program "CANCEL" does not send you back to geoPaint. Here is the "gadget" box for "StampCollect": ((A You already know what Move does. The difference here is that now you are moving around a rectangular box made up of dotted lines. This is the frame you use to pick up an object and add it to your stamp collection. The dots ARE inclusive. That means that when you set the box over an area to lift up, the area under the frame of the box is lifted up too. Does that make sense? It will when you use it. Except for the fact that you don't have any need to hold down the mouse button and drag the frame around, all of the mouse movements are exactly the same as in "GeoSTAMP" and aren't repeated here. Other keyboard commands: In addition to the mouse button, "p", "ENTER", or "RETURN" will pick up the stamp. "l" - load file. "s" - save file. "q" or "STOP" - quits. "d" - toggles coordinates display. "c" or "CLR" - clears the current stamp in the box below. "u" or "ESC" - undoes your last action pick-up "1" & "2" - scroll the stamp set. "h" or "HELP" - gives you the help menu. "m" or "ALT" - changes the move size. "n" - new; this erases the entire stamp set. You can do some rather interesting things with this program. The pick-up is transparent, so you could get one image, and then layer another image on top of it to create a different stamp. You'll see. Any file you create here can be edited with "StampEdit". Š€StampCollect TIPS & TRICKS Š1) I don't really have any. 0Š Š€StampEdit ŠThis is pixel editor Application. The file loading and saving are just like "StampCollect". Your mouse is stuck within the boundaries of the edit frame. Clicking the mouse turns a pixel on or off. To draw with the mouse, click on an unset pixel and hold the button down while you drag the mouse. To erase, click on a set pixel and hold the button down while you drag the mouse. Here is the box at the bottom of the "StampEdit" screen. All that changes here is the stamp # and the stamp picture. (The postage stamp picture here is just because I wanted to fill the space.) ((B Once again the keyboard commands are very similar to the other two programs: In addition to the mouse button, "f", "ENTER", or "RETURN" flips the pixel on and off. "l" - loads a stamp file. "s" - saves a stamp file. "1" & "2" - scroll thru the stamp set. "i" - inverts the stamp. "x" & "y" - flips the stamp on its x or y axis. "q" or "STOP" - quits "StampEdit". "b" - saves the current stamp to a buffer. This image is kept in the buffer until you put something else into it. "r" - recalls the image from the buffer. "t" - saves the stamp image to the "undo" buffer. This image is destroyed whenever you do something new. "u" or "ESC" - undo last change. This recalls whatever was last saved in the "undo" buffer. "h" or "HELP" - gets you the help screens. "n" - new; clears entire stamp set. Š€StampEdit TIPS & TRICKS Š1) Unlike the other two programs, scrolling thru the stamp set is very slow. In addition, it seems to be more sensitive to holding down the "1" or "2" keys too long. As a result, you may actually start drawing on a stamp because you think it has stopped scrolling, only to suddenly see your work scroll off and the next stamp scroll in. The solution: a) tap the "1" or "2" keys quickly. b) wait a few seconds when the stamp number you want to edit appears. If the number stays displayed for a couple of seconds, you can safely assume that you have stopped scrolling. 2) This program CAN run in 80 columns, but the header on it is set only for 40. If you want it to work in 80 columns, you can change it with a flag setter or whatever. HOWEVER, the dialogue boxes may look funny. They should work okay. 3) I use "StampEdit" mostly for graphics that I have collected with "StampCollect". 4) This appears to work fine when called from GeoWizard. In fact, I have gone directly from inside "GeoSTAMP" to "StampEdit" to work on a set I am using, then back to "GeoSTAMP". When you do this however, you must load the file you were using in "GeoSTAMP" again if you want to see the changes made. 0Š Š€ABOUT THE STAMP SETS ON THE DISK ŠMost if the stamp sets on this disk are complete and ready to use and play with. There are a couple of sets that are not completed, more like works in progress. They are included more to give you an idea of what I want to see happend with "GeoSTAMP". Š€DISK SPACE CONSIDERATION ŠEach stamp file takes up 8k of disk space. It is very easy, in a stamp making session, to fill up a disk. You will be told when this happens. Also, although the "GeoSTAMP" and "StampCollect" programs are no more than 10k on the disk, you must have at least 23k on your disk to run them. If you don't, Geos won't let you. Š€CONCLUSION ŠI think that, overall, all three of these programs or very intuitive. In other words, you don't need much in the way of detailed docs to make them work. There is no limit to what "GeoSTAMP" can do, but you have to really play with it to appreciate it. I have spent hours doing that myself, having fun making up the stamp sets on this disk. My thanks to the people who tested this program and offerred constructive criticism, advice, or merely friendship: Jim Collette (GeoRep Jim) Bobby DaCunta (GeoRep BD) Steve Main (GeoRep SM) Dale Beach (CartoonKid) Carlos Amezaga (The Smee) Mevlin Montgomery (CMDR FIXER) Susan Lamb (Yuma Lamb) Peter Hughes (GeoLib PH) Angie McKenna of GeoWorks (Berkeley Softworks) And of course, my best friend and partner, Dweezil. 0Š€ABOUT QUINCY SOFTWORKS ŠI was accused the other day of using the word "we" in reference to QSW. Of course there is a WE! Quincy Softworks consists of me and my beautiful border collie, german shephard dog, Dweezil. However, the State of California takes a dim view of pawprints as signatures on official documents, so Dweezil was relegated to the honourable, if less official, role of Company Mascot. She is not particularly happy with the "stick-dog-in-a-party-hat" rendering of her that appears on the QSW logos, but she can be easily appeased with a few dog biscuits or a carrot! Our company name came from desperation. I live in a ramshackle farmhouse on an almond and walnut ranch in the middle of the San Joaquin Valley of California. The road I live on is a long, long country road, and our two nearest cross-streets are Berkeley and Quincy. Someone else got to the name "Berkeley Softworks" before I did, so I got the leftovers, "Quincy Softworks"! Usually big companies like ourselves offer guided tours of their facilities if you happen to be in the neighborhood, and we are no exception. However, there isn't much to see, I dust only in months with a "Q" in them, I haven't gotten the lab report back on what that is growing on my shower curtain, and we are in the fifth year of a drought so you wouldn't be able to have my world famous sun tea. Besides, you might find yourself more fulfilled turning northwest and taking a tour of San Francisco, or heading south for a visit to Selma, California--"The Raisin Capital Of The World!!". In the spring your allergies develope allergies of their own; in the summer it is hot and dusty mixed in with warm and dusty; in the fall it still feels mostly like summer but now everyone is cranky because they are tired of hot and dusty; in the winter it is either cold, cold and so foggy you can't see the front end of your car, cold and rainy (when the drought is not in effect), or cold and dusty! So Hey!!! Come on down!!! Dave Ferguson (GeoHostDBF) and Dweezil WE are Quincy Softworks! Š The GeoSTAMP Disk Copyright (c) 1990, 1991 by David B. 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